Titanic Hydra Ahri ARAM Build

Titanic Hydra Ahri Build for ARAM gives Best Titanic Hydra Ahri ARAM runes. With items, skill order, summoner spells, this LoL Titanic Hydra Ahri ARAM guide offers complete Titanic Hydra Ahri ARAM Build for Patch 14.8 in League of Legends
ARAM Build Guide for champion Ahri and build Titanic Hydra.
Titanic Hydra Ahri build. You, Ahri, Grasp of the Undying and one very specific item. Hail Hydra!
Updated:
Ahri ARAM modifiers
DMG done NORMAL
DMG taken NORMAL

TLDR

Starting items
Tiamat should be final item in your build.
Quick Skill Order
Ahri ability Charm should be leveled first.
E
Ahri ability Fox-Fire should be leveled second.
W
Ahri ability Orb of Deception should be leveled third.
Q
Final items
Mercury's Treads should be final item in your build.
Titanic Hydra should be final item in your build.
Warmog's Armor should be final item in your build.
Thornmail should be final item in your build.
Force of Nature should be final item in your build.
Spirit Visage should be final item in your build.
Quick Runes
Major rune Grasp of the Undying from Resolve tree.
Minor rune Precision.
Summoner spells
Pick Ghost as your Summoner Spell.
Pick Flash as your Summoner Spell.

Titanic Hydra Ahri Runes

Resolve
Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Precision
Precision minor tree Overheal rune.
Precision minor tree Triumph rune.
Precision minor tree Presence of Mind rune.
Precision minor tree Legend: Alacrity rune.
Precision minor tree Legend: Tenacity rune.
Precision minor tree Legend: Bloodline rune.
Precision minor tree Coup de Grace rune.
Precision minor tree Cut Down rune.
Precision minor tree Last Stand rune.
Passive
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

How it works

  1. You play Bruiser stacking HP, auto attacking and rushing one specific item. You adapt to enemy team, building tanky items.
  2. You rush Titanic Hydra.
  3. Titanic Hydra can be your only damage item.
  4. Your auto attacks are quite powerful, thanks to Titanic Hydra and Grasp of the Undying. It's your main source of damage + your abilities.

How to play

  1. This build is focused on a single item - Titanic Hydra.
  2. How is this build different to other bruisers builds? The main difference is item rush order. You rush Titanic Hydra first, then adapt to the situation!
  3. Sundered Sky is very good damage item for this build. It scales off your HP (so Grasp, Overgrowth). It gives damage and pretty good sustain in fights. Remember to switch targets to maximize the effect!
  4. A very effective way of poking enemies is to use Titanic Hydra Active and hit minions in front of them (closer to them, better the effect).
  5. Another effective way of poking enemies with Titanic, is to hit caster minions in the back.
  6. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
  7. Remember to consume your Grasp of the Undying procs!

Tips and Tricks

General
  1. You can Charm (E), then Flash to do cool combo and catch unsuspecting enemies!
  2. You can Charm (E), then Flash forward or sideways.
Riot
  1. Use Charm to set up your combos, it will make landing Orb of Deception and Fox-Fire dramatically easier.
  2. Initiate team fights using Charm, and chase down stragglers with Spirit Rush.
  3. Spirit Rush enables Ahri's abilities, it opens up paths for Charm, helps double hitting with Orb of Deception, and closes to make use of Fox-Fire.

Skill Order

  • Ahri [object Object] ability.
    Q
    Orb of Deception
  • Ahri [object Object] ability.
    W
    Fox-Fire
  • Ahri [object Object] ability.
    E
    Charm
  • Ahri [object Object] ability.
    R
    Spirit Rush

Items

Starting items
Tiamat item.
Rush #1
Titanic Hydra item.
Boots
Mercury's Treads item.
Ionian Boots of Lucidity item.
Plated Steelcaps item.
Good bruiser items
Blade of The Ruined King item.
Titanic Hydra item.
Sterak's Gage item.
Wit's End item.
Sundered Sky item.
Heartsteel item.
Good tanky items
Jak'Sho, The Protean item.
Warmog's Armor item.
Fimbulwinter item.
Good MR items
Spirit Visage item.
Kaenic Rookern item.
Force of Nature item.
Good Armor items
Iceborn Gauntlet item.
Randuin's Omen item.
Thornmail item.
Frozen Heart item.
Dead Man's Plate item.
Situational items
Anathema's Chains item.
Knight's Vow item.
Trailblazer item.
For the last fight
Additional considerations for these items is advised!
Elixir of Iron item.
Elixir of Wrath item.
Example final build
Mercury's Treads item.
Titanic Hydra item.
Warmog's Armor item.
Thornmail item.
Force of Nature item.
Spirit Visage item.