Tank Amumu Build

Tank Amumu Build.

Tank Amumu build with runes and items. Tank Amumu guide offers in-depth how-to play, skill order and tips. Play Tank Amumu build in League of Legends Patch 26.4!

Author: Wrekah

TLDR

Starting items
Guardian's Horn should be final item in your build.
Ruby Crystal should be final item in your build.
Quick Skill Order
Amumu ability Bandage Toss should be leveled first.
Q
Amumu ability Tantrum should be leveled second.
E
Amumu ability Despair should be leveled third.
W
Final items
Mercury's Treads should be final item in your build.
Jak'Sho, The Protean should be final item in your build.
Thornmail should be final item in your build.
Hollow Radiance should be final item in your build.
Abyssal Mask should be final item in your build.
Unending Despair should be final item in your build.
Quick Runes
Major rune Aftershock from Resolve tree.
Minor rune Domination.
Summoner spells
Pick Mark as your Summoner Spell.
Pick Flash as your Summoner Spell.

Tank Amumu Runes

Resolve
Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Domination
Domination minor tree Cheap Shot rune.
Domination minor tree Taste of Blood rune.
Domination minor tree Sudden Impact rune.
Domination minor tree Sixth Sense rune.
Domination minor tree Grisly Mementos rune.
Domination minor tree Deep Ward rune.
Domination minor tree Treasure Hunter rune.
Domination minor tree Relentless Hunter rune.
Domination minor tree Ultimate Hunter rune.
Passive
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

Optional Summoner Spells

Ghost

Ghost

Ghost for extra and mobility and chasing and disruptive running around in fights. Good alternative if you want to stay close to enemies.

Exhaust

Exhaust

Defensive option. Exhaust for peeling against enemy divers and assassins and protecting your carries.

Ignite

Ignite

Offensive option if you are feeling spicy. Grievous Wounds + some damage. Good in early fights and you can score some kills, but reduces your going-in potential. Especially later.

Optional Runes

Grasp of the Undying

Grasp of the Undying

Grasp of the Undying is a solid alternative. You become more tanky over time as your HP grows, you get some sustain and you get some damage as well.

Presence of Mind

Presence of Mind

Triumph is better overall (heal + gold), but if you want to have easier time with your mana, go Presence of Mind.

Demolish

Demolish

If you are into taking objectives, you can consider taking Demolish rune. Usually it is worth it and lets you push turrets quicker. Utility slash team oriented option.

Looking for another tank build? Check these:

How it works

  1. You play as a Tank.
  2. Your job is to soak damage, disrupt fights, protect your team, and be a pain in the neck for the enemy.

Playstyle

  1. 🛡️

    Be the frontline. Soak damage, disrupt enemies, protect your carries.

  2. 💪

    Jak'Sho rewards you for staying in fights.

  3. 🧰

    Adapt your items to counter the enemy team.

How to play

Getting started

  1. Start with Guardian's Horn. Rush #1 Armor item if enemy is heavy on AD, or MR item if heavy on AP. Get Jak'Sho as #2.
  2. Guardian's Horn is a surprisingly good item for its price. You can keep it for very long time (or even have it as 6th item).

During fights

  1. Your goal is to be in the middle of fights as long as possible - Jak'Sho stacks up with combat seconds.

Adapting

  1. You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
  2. You can use Bandlepipes to give your whole team an attack speed boost whenever you CC enemies. Great synergy with auto attackers.

Runes

  1. Triumph is better overall (heal + gold), but if you want to have easier time with your mana, go Presence of Mind.
  2. Be careful to not waste Aftershock. Save it for when you go in or when enemies jump on you.

Tips and Tricks

Champion

General

  1. You have great engaging tools - Bandage Toss (Q) and Curse of the Sad Mummy (R)! Always play with the team and do not be shy and do not wait for 'special moment'!
  2. If enemy is juking left and right, just walk close to them (or Q to something close to them) and R! And lock them with your Q later.

Cursed Touch (Passive)

  1. Remember to auto attack to apply your Cursed Touch (Passive), enemy takes 10% true damage from all magic damage they take, including yours as well as your allies!
  2. You can auto attack multiple enemies and your Despair (W) refreshes it. This way you can maintain multiple debuffs at the same time.
  3. You can apply your Cursed Touch (Passive) AoE thanks to your Curse of the Sad Mummy (R) as well.

Bandage Toss (Q)

  1. You can use Bandage Toss (Q) to escape. Just Q to a minion or enemy champion that is far away.
  2. Q through dying minions - time your Bandage Toss (Q) to pass through a minion as it dies to surprise enemies hiding behind wave.
  3. Your will still dash to the enemy, if your Q is blocked by Spell Shield. Be careful!
  4. To elevate your Amumumu gameplay and land easier Qs - look other direction and pretend going somewhere else, this way you can land more and easier Qs!
  5. Bandage Toss (Q) uses position at the end of the cast time. Meaning you can walk back and it still uses original location. This can distract enemies and catch them off guard, thinking you are not going to hit it (beucase you moved further away).
  6. You can buffer Q during CC - if rooted or stunned, Q will cast immediately when CC ends if pressed during lockout

Despair (W)

  1. You can activate Despair (W) during Bandage Toss (Q) animation.

Curse of the Sad Mummy (R)

  1. Before big fights, position in fog of war (outside of view of enemy team) or simply in bushes. Enemies won't respect your engage range if they don't see you.
  2. Against spell shields, Bandage Toss (Q) first to pop shield, then Curse of the Sad Mummy (R) immediately after.
  3. Curse of the Sad Mummy (R) stops dashes mid-animation and prevents abilities during stun. You can use it to interrupt enemy channeled ults.

Amumu Combos

  1. Simple and easy, but excellent combo that wins fights is: Bandage Toss (Q) or Mark (Snowball) to a minion + Flash into an enemy team + use Curse of the Sad Mummy (R).
  2. You can Curse of the Sad Mummy (R) then Flash into enemy team for suprise.
  3. You can even Curse of the Sad Mummy (R) + Tantrum (E) then Flash into enemy team for burst and surprise.

Riot

  1. Amumu is highly dependent on teammates, so try laning with your friends for maximum effectiveness.
  2. Cooldown Reduction on Amumu is very strong, but it's often difficult to itemize for it. Grab the Golem buff whenever possible to gain Cooldown Reduction without sacrificing stats.
  3. Despair is very effective against other tanks, so make sure you're in range of opponents with the highest Health.

Skill Order

  • Amumu [object Object] ability.
    Q
    Bandage Toss
  • Amumu [object Object] ability.
    W
    Despair
  • Amumu [object Object] ability.
    E
    Tantrum
  • Amumu [object Object] ability.
    R
    Curse of the Sad Mummy

Items

Starting items
Guardian's Horn item.
Ruby Crystal item.
Boots
Plated Steelcaps item.
Ionian Boots of Lucidity item.
Mercury's Treads item.
Good tank items
Warmog's Armor item.
Protoplasm Harness item.
Jak'Sho, The Protean item.
Fimbulwinter item.
Good MR items
Force of Nature item.
Spirit Visage item.
Kaenic Rookern item.
Abyssal Mask item.
Hollow Radiance item.
Good Armor items
Randuin's Omen item.
Frozen Heart item.
Iceborn Gauntlet item.
Thornmail item.
Sunfire Aegis item.
Unending Despair item.
Dead Man's Plate item.
Situational items
Zeke's Convergence item.
Bandlepipes item.
Locket of the Iron Solari item.
Knight's Vow item.
Trailblazer item.
Situational DMG items
Additional considerations for these items is advised!
Liandry's Torment item.
Titanic Hydra item.
Overlord's Bloodmail item.
Zhonya's Hourglass item.
Wit's End item.
For the last fight
Additional considerations for these items is advised!
Elixir of Iron item.
Elixir of Sorcery item.
Example final build
Mercury's Treads item.
Jak'Sho, The Protean item.
Thornmail item.
Hollow Radiance item.
Abyssal Mask item.
Unending Despair item.