Shield Tank Blitzcrank build with runes and items. Shield Tank Blitzcrank guide offers in-depth how-to play, skill order and tips. Play Shield Tank Blitzcrank build in League of Legends Patch 26.2!
Defensive option. Exhaust for peeling against enemy divers and assassins and protecting your carries.
Ignite
Offensive option if you are feeling spicy. Grievous Wounds + some damage. Good in early fights and you can score some kills, but reduces your going-in potential. Especially later.
Ghost
Ghost for extra mobility - great for chasing down fleeing enemies and ensuring you can land your CC.
The idea of the build is centered around getting frequent, massive shields from Fimbulwinter combined with Sterak's Gage and more.
You act as a disruption tank with surprisingly high survivability.
Playstyle
Stack Tear of the Goddess and rush Fimbulwinter. 🧊
Stay in fights and spam slow/CC to get big shields over and over. 🛡️
Adapt your tank items to what the enemy team is throwing at you. ⚔️
How to play
Shield Tank Blitzcrank
Your Mana Barrier (Passive) gives you a massive shield when low on health. Combined with Fimbulwinter and Sterak's Gage, you are gonna get super massive shield. Do not be afraid when low, you can actually bait enemies pretty well.
Your Power Fist (E) and Rocket Grab (Q) will constantly proc Fimbulwinter shields in fights.
General
Getting started
Start with Guardian's Horn and Tear of the Goddess. Your early goal is to stack Tear as fast as possible.
Rush Fimbulwinter #1. Once completed and fully stacked, every time you slow/CC an enemy, you will gain a shield.
Items
Sterak's Gage is good counter against burst damage and works nicely with shield tank fantasy. (Note: Protoplasm Harness is another option that might be better in the future, but currently, Sterak's Gage remains superior for this setup).
Spirit Visage heavily amplifies both your healing and shielding, it is core item.
Adapting
After your core items (Fimbulwinter, Sterak's, Kaenic, Spirit Visage), adapt to the enemy team.
If they are heavy on AD, go Armor (Frozen Heart, Randuin's). If they are heavy on AP, buy MR (Force of Nature).
Runes
Be careful to not waste Aftershock. Try timing it and keeping it for going in.
Items
Just remember that using Rocket Grab (Q) from afar is gonna proc your Fimbulwinter shields, so sometimes it might be a waste (but grabbing right enemy might outweigh it).
Tips and Tricks
Champion
Hook Combos
To make sure that you chain CC after pulling somebody with Q, use R before E (if they some good ways of getting out) - Q + R + E
If enemy has some kind of ability / item / Flash that can counter your Rocket Grab (Q) and they are waiting for your Q animation, use Static Field (R) first to silence them.
General combo is to Q + auto + E + auto + R. More autos you land, bigger damage you land thanks to Static Field (R) Passive (on-hit proc explosion).
Rocket Grab (Q)
Sometimes it is better to hold on your Rocket Grab (Q), rather than using it if you are not sure if you hit it. It puts pressure on the enemy, as they need to take into account your Q.
If enemy is juking you left and right, just get close to him with your Overdrive (W), then punch him with Power Fist (E) and then finally use Rocket Grab (Q) to catch him.
Hook through dying minions - time your Q to pass through a minion as it dies to surprise enemies hiding behind wave.
Be careful who you pull with Rocket Grab (Q)! As sometimes you might lose fight just by yourself.
Power Fist (E)
Power Fist (E) resets auto attack. Use it for your advantage when fighting in melee range and when pushing turrets.
Static Field (R)
Instead of using Static Field (R) right away, after you catch somebody, punch them few times (AA + E + AA) before using R. This way you will do more damage, thanks to your R Passive (on-hit proc explosion).
Static Field (R) destroys shields, use it for your advantage and hold your R when enemy champions get big shields.
Riot
The 1-2-3 combo of Rocket Grab, Power Fist, and Static Field can devastate an individual opponent.
Using Blitzcrank's grab to pull an enemy into your tower range followed by a Power Fist will allow the tower to get several hits on them.