Imperial Mandate Draven Build

Imperial Mandate Draven Build.

Imperial Mandate Draven build with runes and items. Imperial Mandate Draven guide offers in-depth how-to play, skill order and tips. Play Imperial Mandate Draven build in League of Legends Patch 26.14!

Author: Wrekah

TLDR

Starting items
Bandleglass Mirror should be final item in your build.
Tear of the Goddess should be final item in your build.
Quick Skill Order
Draven ability Spinning Axe should be leveled first.
Q
Draven ability Blood Rush should be leveled second.
W
Draven ability Stand Aside should be leveled third.
E
Final items
Ionian Boots of Lucidity should be final item in your build.
Imperial Mandate should be final item in your build.
Kaenic Rookern should be final item in your build.
Rylai's Crystal Scepter should be final item in your build.
Frozen Heart should be final item in your build.
Spirit Visage should be final item in your build.
Quick Runes
Major rune Glacial Augment from Inspiration tree.
Minor rune Resolve.
Summoner spells
Pick Exhaust as your Summoner Spell.
Pick Flash as your Summoner Spell.

Imperial Mandate Draven Runes

Inspiration
Inspiration major tree Glacial Augment rune.
Inspiration major tree Unsealed Spellbook rune.
Inspiration major tree First Strike rune.
Inspiration major tree Hextech Flashtraption rune.
Inspiration major tree Magical Footwear rune.
Inspiration major tree Cash Back rune.
Inspiration major tree Triple Tonic rune.
Inspiration major tree Time Warp Tonic rune.
Inspiration major tree Biscuit Delivery rune.
Inspiration major tree Cosmic Insight rune.
Inspiration major tree Approach Velocity rune.
Inspiration major tree Jack Of All Trades rune.
Resolve
Resolve minor tree Demolish rune.
Resolve minor tree Font of Life rune.
Resolve minor tree Shield Bash rune.
Resolve minor tree Conditioning rune.
Resolve minor tree Second Wind rune.
Resolve minor tree Bone Plating rune.
Resolve minor tree Overgrowth rune.
Resolve minor tree Revitalize rune.
Resolve minor tree Unflinching rune.
Passive
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

Optional Summoner Spells

Heal

Heal

OK option if you want to play more support-ish as it provides extra healing.

Ignite

Ignite

Offensive option. Improves your damage.

Ghost

Ghost

Mobility option. Helps you position better to apply slows. Good for kiting or chasing. And running away.

Looking for another support build? Check this:

How it works

  1. This build is all about Imperial Mandate and immobilizing your enemies.
  2. You support your team through disrupting fights, locking down enemies with CC, making them Vulnerable so they take more damage, and providing healing/buffs.

Playstyle

  1. ❄️

    Disrupt fights with CC.

  2. 🎯

    Immobilize enemies to proc Imperial Mandate and boost your team's damage.

  3. 🧰

    Adapt to the game and get items to counter enemy team.

How to play

Imperial Mandate Draven

Imperial Mandate

  1. Stand Aside (E) is your key ability - it both slows and knocks up enemies, which immobilizes them and procs Imperial Mandate, making them Vulnerable so you and your team deal more damage to them.
  2. Imperial Mandate also grants additional Ability Haste on Stand Aside (E), lowering its cooldown so you can throw it more often.

Stand Aside
Stand Aside (E)

  1. Since Imperial Mandate is about disruption and not raw damage, it is fine to let Spinning Axe (Q) axes drop - focus on positioning well and landing Stand Aside (E).

Core

  1. Your core item is Imperial Mandate, which grants Ability Haste to your immobilizing abilities and marks immobilized targets Vulnerable, so they receive more damage from you and your team.

Runes

  1. Your CC triggers Glacial Augment and Imperial Mandate, slowing the area and making targets Vulnerable.

How Imperial Mandate works

  1. Imperial Mandate grants additional Ability Haste to your immobilizing abilities. Immobilizing an enemy marks them as Vulnerable, causing them to take increased damage from all sources, from you and your team.

Buffing your team

  1. Font of Life heal triggers various support items like Ardent Censer, Staff of Flowing Water or even Moonstone Renewer!
  2. If your team needs sustain, you can even get Diadem of Songs.
  3. If your team has auto attackers, get Ardent Censer. Your Font of Life will buff them constantly.
  4. Bandlepipes is excellent - gives MS and buffs allies' attack speed when you CC/slow enemies.
  5. Staff of Flowing Water is a good item if you have lots of AP scaling champions on the team.

Adaptation

  1. Enemy team heavy on AP? Buy MR items like Kaenic Rookern or Spirit Visage.
  2. Enemy team heavy on AD? Buy Armor items like Thornmail or Randuin's Omen.
  3. Your team lacks damage? You can buy damage items - Liandry's Torment or Blackfire Torch work well.

Tips and Tricks

Riot

  1. If Draven doesn't move, Spinning Axe will fall near his present location. It will fall directly on him, or just to the right or left.
  2. If Draven does move after attacking, Spinning Axe will lead him in the direction of his movement. Use this to control where the Spinning Axe will go.

Skill Order

  • Draven [object Object] ability.
    Q
    Spinning Axe
  • Draven [object Object] ability.
    W
    Blood Rush
  • Draven [object Object] ability.
    E
    Stand Aside
  • Draven [object Object] ability.
    R
    Whirling Death

Items

Starting items
Bandleglass Mirror item.
Tear of the Goddess item.
Rush this #1
Imperial Mandate item.
Optional rush #2
Rylai's Crystal Scepter item.
Boots
Ionian Boots of Lucidity item.
Good support items
Additional considerations for these items is advised!
Ardent Censer item.
Bandlepipes item.
Moonstone Renewer item.
Locket of the Iron Solari item.
Shurelya's Battlesong item.
Staff of Flowing Water item.
Diadem of Songs item.
Redemption item.
Good tank items
Fimbulwinter item.
Warmog's Armor item.
Knight's Vow item.
Jak'Sho, The Protean item.
Good MR items
Kaenic Rookern item.
Force of Nature item.
Spirit Visage item.
Good Armor items
Randuin's Omen item.
Frozen Heart item.
Iceborn Gauntlet item.
Dead Man's Plate item.
Thornmail item.
For mana problems
Tear of the Goddess item.
Seraph's Embrace item.
Situational dmg items
Titanic Hydra item.
The Collector item.
Muramana item.
Blade of The Ruined King item.
Sundered Sky item.
Runaan's Hurricane item.
Serylda's Grudge item.
Counter healing
Executioner's Calling item.
Chempunk Chainsword item.
Counter shielding
Serpent's Fang item.
For the last fight
Additional considerations for these items is advised!
Seeker's Armguard item.
Elixir of Wrath item.
Elixir of Iron item.
Example final build
Ionian Boots of Lucidity item.
Imperial Mandate item.
Kaenic Rookern item.
Rylai's Crystal Scepter item.
Frozen Heart item.
Spirit Visage item.