Support Elise build with runes and items. Support Elise guide offers in-depth how-to play, skill order and tips. Play Support Elise build in League of Legends Patch 26.1!
Even though Elise is not typical support, you are gonna support your team very effectively. With heals, shields and buffs:
Heal summoner spell.
Guardian and Font of Life runes.
Redemption, Locket of the Iron Solari and Moonstone Renewer and other items.
Diadem of Songs for some sweet and constant healing.
Playstyle
Play safe, stay in the back and play like support, so you can stay and heal more. 🛡️
Sometimes, you can go in and play more aggressively when the opportunity is right. ⚔️
Focus on healing and shielding to keep allies alive. 💖
Use Redemption, Locket, and Heal on cooldown for healing. ✨
How to play
General
This is an off-meta and very build that works on ANY champion - even those without healing or shielding abilities!
Your job is to stay alive and provide constant healing, shielding, and buffs to your team through items and summoner spells.
Play safe and stay in the back. The longer you survive, the more you can heal your teammates.
Items
Your first rush is Redemption.
Your second rush can be Locket of the Iron Solari (vs AoE burst) or Moonstone Renewer (for sustained healing).
Rush Locket #2 if your team is already doing teamfights or when enemy team has champions with super AoE damage. Otherwise, get Moonstone Renewer #2.
If you manage to stack if quite fast, you can rush Diadem of Songs as well.
Echoes of Helia is a strong option - you can proc it consistently with Font of Life (from your slow/CC abilities). However it encourages you to play aggressive to stack it and with this build, you really want to stay behind and play passive. Be careful.
Knight's Vow is surprisingly strong if you have a carry/strong bruiser/strong tank. Stick with them and support them specifically.
Summoner Spell
Try to use summoner spell Heal on cooldown, especially when 2+ allies are nearby. With Moonstone Renewer, you want to heal multiple people for maximum value.
Late game
Later in the game (6 items), you can sell boots for a sixth support item to maximize your healing impact.
Buffing your team
Ardent Censer is worth it if you have auto attackers on your team (ADCs, auto-attack bruisers). It will trigger often enough to be good buy.
Staff of Flowing Water is great if you have AP champions on your team. You'll be proccing it frequently with your support abilities.
Cryptbloom is interesting if you want to go full healing. Get it as #4+ item.
Bandlepipes is a good new item that gives MS and buffs your allies Attack Speed when you slow/immobilize enemies.
Runes
Guardian is your most important rune. It provides massive shielding, but remember: you need to be close to your allies to proc it.
You can also manipulate it - for example, you can stick to one ally, or avoid some spells that's gonna only waste it.
Another important rule is Cosmic Insight. It is crucial because it reduces cooldowns for your active items and Heal summoner spell:
Redemption and Locket of the Iron Solari - 81.92 sec cooldown (down from 90 sec).
Shurelya's Battlesong - 68.12 sec cooldown (down from 75 sec).
Heal summoner spell gets reduced cooldown too!
You will be triggering Font of Life effect, which will heal your allies. It also chains off Moonstone Renewer!
Important Font of Life total healing is NOT properly calculated in post-game stats. The actual value in-game is much higher than displayed! You heal more than you think!
Redemption
Try to use Redemption on cooldown when your allies are missing health. It's best used when they are grouped together.
If you already have Moonstone Renewer, wait (or ping) until allies group before using Redemption, so you can heal everyone at once.
You CAN use Redemption for damage, but generally it's not worth it. Keep it to heal your team!
Be careful when using Redemption while dead and about to respawn. The camera will snap to your position, and you might accidentally cast it in the spawn pool. Watch out for bad timing!
Tips and Tricks
Champion
General
As Elise, you have your 'Ultimate' Spider Form (R) since lvl 1. You can lose track of enemy levels and get surprised by their level 6 spike and their ultimate. Watch out!
You can block enemy skillshots with your spiders! See a skillshot going your way? Just turn around and enter Spider Form (given you have any spiders)!
Elise Combo: Cocoon (E Human Form) -> Volatile Spiderling (W Human Form) -> auto -> Neurotoxin (Q Human Form) -> Spider Form (R) -> Venomous Bite (Q Spider Form) -> Skittering Frenzy (W Spider Form) -> auto -> then Rappel (E Spider Form) to chase or escape.
Neurotoxin / Venomous Bite (Q)
Neurotoxin (Q Human Form) scales primarily with enemy current Health, meaning you deal most damage when target is Full Hp. That means this damage still can deal good damage even without building any AP, especially against high HP tanks.
Venomous Bite (Q Spider Form) is execute ability. The less HP enemy has, the more damage it does. It has pretty high base damage, meaning even when playing off-meta builds without building any AP, you are still gonna have surprisingly high damage. Especially to low HP targets.
Volatile Spiderling / Skittering Frenzy (W)
You can use your Skittering Frenzy (W Spider Form) for bush control.
Elise W combo: cast Volatile Spiderling (W Human Form) in ANY direction. When you Venomous Bite (Q Spider Form), spider will fly to your target and explode.
Rappel (E Spider Form)
Use Rappel (E Spider Form) to dive safely, absorb turret shots, or escape after committing.
Do not waste it early in the fights, wait for the the good moment.
You can dodge a lot of skillshots with Rappel (E Spider Form). Even global ultimates, if you time it properly. Activate it just as the ability is about to hit you.
Human and Spider Form interactions
Elise is treated as melee in Spider Form and as ranged in Human Form. That means there are interactions with certain runes and items. Examples below.
Grasp of the Undying - If you want to deal more damage, get more Health and heal for more with Grasp of the Undying - when auto from ranged, switch to melee (when animation is mid-flight)!
First Strike - If you play Elise with First Strike rune, if you fire Human Volatile Spiderling / Skittering Frenzy (W) and change to Spider Form, you actually get the melee gold. This way you can farm and earn additional gold per minute by syncing W with First Strike. Credit: Nxal
Hubris - if you score a takedown when in Spider Form, you get more Attack Damage (melee effect), than you would get in Human Form.
Riot
Spider Form is most effective at finishing off enemies with low health; Human Form's Neurotoxin does more damage to healthy foes.
When in Spider Form, Spiderlings will attack the target that Elise uses Venomous Bite on.
Elise's Spider Form and Spider Form abilities do not cost mana and can be prioritized when you are trying to conserve mana.