Tank Jarvan IV Build

Tank Jarvan IV Build.

Tank Jarvan IV build with runes and items. Tank Jarvan IV guide offers in-depth how-to play, skill order and tips. Play Tank Jarvan IV build in League of Legends Patch 26.2!

Author: Wrekah

TLDR

Starting items
Guardian's Horn should be final item in your build.
Ruby Crystal should be final item in your build.
Quick Skill Order
Jarvan IV ability Dragon Strike should be leveled first.
Q
Jarvan IV ability Demacian Standard should be leveled second.
E
Jarvan IV ability Golden Aegis should be leveled third.
W
Final items
Mercury's Treads should be final item in your build.
Jak'Sho, The Protean should be final item in your build.
Force of Nature should be final item in your build.
Thornmail should be final item in your build.
Hollow Radiance should be final item in your build.
Unending Despair should be final item in your build.
Quick Runes
Major rune Aftershock from Resolve tree.
Minor rune Precision.
Summoner spells
Pick Mark as your Summoner Spell.
Pick Flash as your Summoner Spell.

Tank Jarvan IV Runes

Resolve
Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Precision
Precision minor tree Absorb Life rune.
Precision minor tree Triumph rune.
Precision minor tree Presence of Mind rune.
Precision minor tree Legend: Alacrity rune.
Precision minor tree Legend: Haste rune.
Precision minor tree Legend: Bloodline rune.
Precision minor tree Coup de Grace rune.
Precision minor tree Cut Down rune.
Precision minor tree Last Stand rune.
Passive
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

Optional Summoner Spells

Ghost summoner spell

Ghost

Ghost for extra and mobiloty and chasing and disruptive running around in fights. Good alternative if you want to stay close to enemies.

Exhaust summoner spell

Exhaust

Defensive option. Exhaust for peeling against enemy divers and assassins and protecting your carries.

Ignite summoner spell

Ignite

Offensive option if you are feeling spicy. Grievous Wounds + some damage. Good in early fights and you can score some kills, but reduces your going-in potential. Especially later.

Looking for another tank build? Check these:

How it works

General

  1. You play as a Tank.
  2. Your job is to soak damage, disrupt fights, protect your team, and be a pain in the neck for the enemy.

Playstyle

  1. Be the front wall. Soak damage, disrupt enemies, protect your carries. 🛡️
  2. Jak'Sho rewards you for staying in fights - don't run away! 💪
  3. Adapt items to counter the enemy team composition. 🎯

How to play

General

Getting started

  1. Start with Guardian's Horn. Rush #1 Armor item if enemy is heavy on AD, or MR item if heavy on AP. Get Jak'Sho as #2.
  2. Guardian's Horn is a surprisingly good item for its price. You can keep it for very long time (or even have it as 6th item).

During fights

  1. Your goal is to be in the middle of fights as long as possible - Jak'Sho stacks up with combat seconds.

Adapting

  1. You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
  2. You can use Bandlepipes to give your whole team an attack speed boost whenever you CC enemies. Great synergy with auto attackers.

Runes

  1. Triumph is better overall (heal + gold), but if you want to have easier time with your mana, go Presence of the Mind.
  2. Be careful to not waste Aftershock. Save it for when you go in or when enemies jump on you.

Items

  1. Golden Aegis (W) can trigger Fimbulwinter, so be careful to not waste the proc!

Tips and Tricks

Champion

Martial Cadence (Passive)

  1. Switch targets often in fights to fully use your Martial Cadence (Passive) for more damage!

Dragon Strike (Q)

  1. Remember that your Dragon Strike (Q) reduces enemy armor. Shred tanks so your team can melt them faster.
  2. With enough Ability Haste, you can Q to same Demacian Standard (E) twice!

Demacian Standard (E)

  1. You can use Demacian Standard (E) for brush control.
  2. Remember that Demacian Standard (E) gives Attack Speed buff for your allies, it is very important when pushing turrets or in teamfight (when you can't participate)
  3. Jarvan can achieve 100% kill participation simply by placing Demacian Standard (E), thanks to its AoE aura for allies that grants assist even without any damage or CC.

Cataclysm (R)

  1. You can Cataclysm (R) enemies and then run away to your team with Demacian Standard (E) + Dragon Strike (Q). This way you can engage for your team, pin enemies and be safe.

Combos

  1. Combo #1: Q + E + Flash. Just Q + E and during the last frames of animation, you can Flash into enemy knocking them up.
  2. Combo #2: If you have enough Ability Haste, you can put E, wait and Q to it and cast second E hitting your target. This is especially cool with AP builds. So you can cast E while sliding to existing E.

Riot

  1. You can use the Dragon Strike / Demacian Standard combo to get out of your own Cataclysm arenas.
  2. Split your basic attacks on different champions at the beginning of fights to maximize damage.
  3. Use Demacian Standard as a scouting tool when worried about incoming enemies.

Skill Order

  • Jarvan IV [object Object] ability.
    Q
    Dragon Strike
  • Jarvan IV [object Object] ability.
    W
    Golden Aegis
  • Jarvan IV [object Object] ability.
    E
    Demacian Standard
  • Jarvan IV [object Object] ability.
    R
    Cataclysm

Items

Starting items
Guardian's Horn item.
Ruby Crystal item.
Boots
Plated Steelcaps item.
Ionian Boots of Lucidity item.
Mercury's Treads item.
Good tank items
Fimbulwinter item.
Warmog's Armor item.
Jak'Sho, The Protean item.
Protoplasm Harness item.
Good MR items
Kaenic Rookern item.
Abyssal Mask item.
Force of Nature item.
Hollow Radiance item.
Spirit Visage item.
Good Armor items
Randuin's Omen item.
Sunfire Aegis item.
Unending Despair item.
Frozen Heart item.
Thornmail item.
Iceborn Gauntlet item.
Dead Man's Plate item.
Situational items
Bandlepipes item.
Zeke's Convergence item.
Locket of the Iron Solari item.
Trailblazer item.
Knight's Vow item.
Situational DMG items
Additional considerations for these items is advised!
Overlord's Bloodmail item.
Blade of The Ruined King item.
Titanic Hydra item.
Wit's End item.
Sterak's Gage item.
For the last fight
Additional considerations for these items is advised!
Elixir of Iron item.
Elixir of Wrath item.
Example final build
Mercury's Treads item.
Jak'Sho, The Protean item.
Force of Nature item.
Thornmail item.
Hollow Radiance item.
Unending Despair item.