Support Jayce build with runes and items. Support Jayce guide offers in-depth how-to play, skill order and tips. Play Support Jayce build in League of Legends Patch 26.2!
Solid choice in most of the games. Helps against assassins, divers and melee overall. It also lowers your healing output as you do not take Heal. Solid choice overall.
Ignite
Offensive option, improves your damage, gives you additional cooldown to use in fights, but reduces your healing output.
Ghost
Improves mobility. You can chase, position and flee better. Reduces your healing output, but makes you more agile in fights.
How it works
General
You're a healer, Harry.
Even though Jayce is not typical support, you are gonna support your team very effectively. With heals, shields and buffs:
Heal summoner spell.
Guardian and Font of Life runes.
Redemption, Locket of the Iron Solari and Moonstone Renewer and other items.
Diadem of Songs for some sweet and constant healing.
Playstyle
Play safe, stay in the back and play like support, so you can stay and heal more. 🛡️
Sometimes, you can go in and play more aggressively when the opportunity is right. ⚔️
Focus on healing and shielding to keep allies alive. 💖
Use Redemption, Locket, and Heal on cooldown for healing. ✨
How to play
Support Jayce
Utility
Peel for your carries with Thundering Blow (E Cannon Form) and To the Skies! (Q Cannon Form). Assassins diving your ADC? Switch to hammer form and knock them back or slow them down - Hammer Time.
Use Acceleration Gate (E Hammer Form) not only for poke combos but also to grant movement speed to allies. Great for engaging or disengaging with your team.
Stay in the backline during teamfights, try doing some poke before fights and then use your speed boost to help allies reposition.
Damage
Even as support, Jayce provides OK poke as well as burst damage with his Hammer form abilities - Thundering Blow (E Cannon Form) does maximum Health damage and To the Skies! (Q Cannon Form) + Lightning Field (W Cannon Form) combo has big base dmg.
Positioning
Always position smartly - in cannon form you should play like a enchanter support, poking and buffing allies, while in hammer form you are more like a tank - you peel and disrupt.
Don’t overcommit with hammer because you are gonna be squishy.Unless you are sure you can escape or peel effectively.
General
This is an off-meta and very fun build that works on ANY champion - even those without healing or shielding abilities!
Your job is to stay alive and provide constant healing, shielding, and buffs to your team through items and summoner spells.
Play safe and stay in the back. The longer you survive, the more you can heal your teammates.
Items
Your first rush is Redemption.
Your second rush can be Locket of the Iron Solari (vs AoE burst) or Moonstone Renewer (for sustained healing).
Rush Locket #2 if your team is already doing teamfights or when enemy team has champions with super AoE damage. Otherwise, get Moonstone Renewer #2.
If you manage to stack if quite fast, you can rush Diadem of Songs as well.
Echoes of Helia is a strong option - you can proc it consistently with Font of Life (from your slow/CC abilities). However it encourages you to play aggressive to stack it and with this build, you really want to stay behind and play passive. Be careful.
Knight's Vow is surprisingly strong if you have a carry/strong bruiser/strong tank. Stick with them and support them specifically.
Summoner Spell
Try to use summoner spell Heal on cooldown, especially when 2+ allies are nearby. With Moonstone Renewer, you want to heal multiple people for maximum value.
Late game
Later in the game (6 items), you can sell boots for a sixth support item to maximize your healing output.
Buffing your team
Ardent Censer is worth it if you have auto attackers on your team (ADCs, auto-attack bruisers). It will trigger often enough to be good buy.
Bandlepipes is a good new item that gives MS and buffs your allies Attack Speed when you slow/immobilize enemies. Good for your auto attackers.
Staff of Flowing Water is great if you have AP champions on your team. You'll be proccing it frequently with your support abilities.
Cryptbloom is interesting if you want to go full healing. Get it as #4+ item.
Runes
Guardian is your most important rune. It provides massive shielding, but remember: you need to be close to your allies to proc it.
You can also manipulate it - for example, you can stick to one ally, or avoid some spells that's gonna only waste it.
Another important rule is Cosmic Insight. It is crucial because it reduces cooldowns for your active items and Heal summoner spell:
Redemption and Locket of the Iron Solari - 81.92 sec cooldown (down from 90 sec).
Shurelya's Battlesong - 68.12 sec cooldown (down from 75 sec).
Heal summoner spell gets reduced cooldown too!
You will be triggering Font of Life effect, which will heal your allies. It also chains off Moonstone Renewer!
Important Font of Life total healing is NOT properly calculated in post-game stats. The actual value in-game is much higher than displayed! You heal more than you think!
Redemption
Try to use Redemption on cooldown when your allies are missing health. It's best used when they are grouped together.
If you already have Moonstone Renewer, wait (or ping) until allies group before using Redemption, so you can heal everyone at once.
You CAN use Redemption for damage, but generally it's not worth it. Keep it to heal your team!
Be careful when using Redemption while dead and about to respawn. The camera will snap to your position, and you might accidentally cast it in the spawn pool. Watch out for bad timing!
Tips and Tricks
Champion
Your usual combo is To the Skies! / Shock Blast (Q), then Thundering Blow / Acceleration Gate (E) (not E then Q!). You first use Q, people do not expect that it will go further, and then you enhance it mid-flight with your E.
As Jayce, you have your 'Ultimate' Mercury Cannon / Mercury Hammer (R) since lvl 1. You can lose track of enemy levels and get surprised by their level 6 spike and their ulti. Watch out!
Cannon and Hammer Form interactions
Jayce is treated as melee in Hammer Form and as ranged in Cannon Form. That means there are interactions with certain runes and items. Examples below.
Grasp of the Undying - If you want to deal more damage, get more Health and heal for more with Grasp of the Undying - when auto from ranged, switch to melee (when animation is mid-flight)!
First Strike - If you play Jayce with First Strike rune, if you fire Cannon To the Skies! / Shock Blast (Q) and change to Hammer Form, you actually get the melee gold. This way you can farm and earn additional gold (up to 100-150g per minute) by coordinating E + Q with First Strike.
Credit: Nxal
Hubris - if you score a takedown when in Hammer Form, you get more Attack Damage (melee effect), than you would get in Cannon Form.
Riot
Be sure to switch stances often. It will enhance your attacks and grant you quick bursts of speed.
If you find yourself taking lots of damage, try using Jayce's Hammer Stance, as it grants you additional defenses.
For increased range and damage, try casting Shock Blast through the Acceleration Gate.