Support Jayce Build

Support Jayce Build.

Support Jayce build with runes and items. Support Jayce guide offers in-depth how-to play, skill order and tips. Play Support Jayce build in League of Legends Patch 26.2!

Author: Wrekah

TLDR

Starting items
Kindlegem should be final item in your build.
Tear of the Goddess should be final item in your build.
Quick Skill Order
Jayce ability To the Skies! / Shock Blast should be leveled first.
Q
Jayce ability Thundering Blow / Acceleration Gate should be leveled second.
E
Jayce ability Lightning Field / Hyper Charge should be leveled third.
W
Final items
Ionian Boots of Lucidity should be final item in your build.
Redemption should be final item in your build.
Bandlepipes should be final item in your build.
Diadem of Songs should be final item in your build.
Locket of the Iron Solari should be final item in your build.
Moonstone Renewer should be final item in your build.
Quick Runes
Major rune Guardian from Resolve tree.
Minor rune Inspiration.
Summoner spells
Pick Heal as your Summoner Spell.
Pick Flash as your Summoner Spell.

Support Jayce Runes

Resolve
Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Inspiration
Inspiration minor tree Hextech Flashtraption rune.
Inspiration minor tree Magical Footwear rune.
Inspiration minor tree Cash Back rune.
Inspiration minor tree Triple Tonic rune.
Inspiration minor tree Time Warp Tonic rune.
Inspiration minor tree Biscuit Delivery rune.
Inspiration minor tree Cosmic Insight rune.
Inspiration minor tree Approach Velocity rune.
Inspiration minor tree Jack Of All Trades rune.
Passive
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

Optional Summoner Spells

Exhaust summoner spell

Exhaust

Solid choice in most of the games. Helps against assassins, divers and melee overall. It also lowers your healing output as you do not take Heal. Solid choice overall.

Ignite summoner spell

Ignite

Offensive option, improves your damage, gives you additional cooldown to use in fights, but reduces your healing output.

Ghost summoner spell

Ghost

Improves mobility. You can chase, position and flee better. Reduces your healing output, but makes you more agile in fights.

How it works

General

  1. You're a healer, Harry.
  2. Even though Jayce is not typical support, you are gonna support your team very effectively. With heals, shields and buffs:
    • Heal summoner spell.
    • Guardian and Font of Life runes.
    • Redemption, Locket of the Iron Solari and Moonstone Renewer and other items.
    • Diadem of Songs for some sweet and constant healing.

Playstyle

  1. Play safe, stay in the back and play like support, so you can stay and heal more. 🛡️
  2. Sometimes, you can go in and play more aggressively when the opportunity is right. ⚔️
  3. Focus on healing and shielding to keep allies alive. 💖
  4. Use Redemption, Locket, and Heal on cooldown for healing. ✨

How to play

Support Jayce

Utility

  1. Peel for your carries with Thundering Blow (E Cannon Form) and To the Skies! (Q Cannon Form). Assassins diving your ADC? Switch to hammer form and knock them back or slow them down - Hammer Time.
  2. Use Acceleration Gate (E Hammer Form) not only for poke combos but also to grant movement speed to allies. Great for engaging or disengaging with your team.
  3. Stay in the backline during teamfights, try doing some poke before fights and then use your speed boost to help allies reposition.

Damage

  1. Even as support, Jayce provides OK poke as well as burst damage with his Hammer form abilities - Thundering Blow (E Cannon Form) does maximum Health damage and To the Skies! (Q Cannon Form) + Lightning Field (W Cannon Form) combo has big base dmg.

Positioning

  1. Always position smartly - in cannon form you should play like a enchanter support, poking and buffing allies, while in hammer form you are more like a tank - you peel and disrupt.
  2. Don’t overcommit with hammer because you are gonna be squishy.Unless you are sure you can escape or peel effectively.

General

  1. This is an off-meta and very fun build that works on ANY champion - even those without healing or shielding abilities!
  2. Your job is to stay alive and provide constant healing, shielding, and buffs to your team through items and summoner spells.
  3. Play safe and stay in the back. The longer you survive, the more you can heal your teammates.

Items

  1. Your first rush is Redemption.
  2. Your second rush can be Locket of the Iron Solari (vs AoE burst) or Moonstone Renewer (for sustained healing).
  3. Rush Locket #2 if your team is already doing teamfights or when enemy team has champions with super AoE damage. Otherwise, get Moonstone Renewer #2.
  4. If you manage to stack if quite fast, you can rush Diadem of Songs as well.
  5. Echoes of Helia is a strong option - you can proc it consistently with Font of Life (from your slow/CC abilities). However it encourages you to play aggressive to stack it and with this build, you really want to stay behind and play passive. Be careful.
  6. Knight's Vow is surprisingly strong if you have a carry/strong bruiser/strong tank. Stick with them and support them specifically.

Summoner Spell

  1. Try to use summoner spell Heal on cooldown, especially when 2+ allies are nearby. With Moonstone Renewer, you want to heal multiple people for maximum value.

Late game

  1. Later in the game (6 items), you can sell boots for a sixth support item to maximize your healing output.

Buffing your team

  1. Ardent Censer is worth it if you have auto attackers on your team (ADCs, auto-attack bruisers). It will trigger often enough to be good buy.
  2. Bandlepipes is a good new item that gives MS and buffs your allies Attack Speed when you slow/immobilize enemies. Good for your auto attackers.
  3. Staff of Flowing Water is great if you have AP champions on your team. You'll be proccing it frequently with your support abilities.
  4. Cryptbloom is interesting if you want to go full healing. Get it as #4+ item.

Runes

  1. Guardian is your most important rune. It provides massive shielding, but remember: you need to be close to your allies to proc it.
    • You can also manipulate it - for example, you can stick to one ally, or avoid some spells that's gonna only waste it.
  2. Another important rule is Cosmic Insight. It is crucial because it reduces cooldowns for your active items and Heal summoner spell:
    • Redemption and Locket of the Iron Solari - 81.92 sec cooldown (down from 90 sec).
    • Shurelya's Battlesong - 68.12 sec cooldown (down from 75 sec).
    • Heal summoner spell gets reduced cooldown too!
  3. You will be triggering Font of Life effect, which will heal your allies. It also chains off Moonstone Renewer!
  4. Important Font of Life total healing is NOT properly calculated in post-game stats. The actual value in-game is much higher than displayed! You heal more than you think!

Redemption

  1. Try to use Redemption on cooldown when your allies are missing health. It's best used when they are grouped together.
  2. If you already have Moonstone Renewer, wait (or ping) until allies group before using Redemption, so you can heal everyone at once.
  3. You CAN use Redemption for damage, but generally it's not worth it. Keep it to heal your team!
  4. Be careful when using Redemption while dead and about to respawn. The camera will snap to your position, and you might accidentally cast it in the spawn pool. Watch out for bad timing!

Tips and Tricks

Champion

  1. Your usual combo is To the Skies! / Shock Blast (Q), then Thundering Blow / Acceleration Gate (E) (not E then Q!). You first use Q, people do not expect that it will go further, and then you enhance it mid-flight with your E.
  2. As Jayce, you have your 'Ultimate' Mercury Cannon / Mercury Hammer (R) since lvl 1. You can lose track of enemy levels and get surprised by their level 6 spike and their ulti. Watch out!

Cannon and Hammer Form interactions

  1. Jayce is treated as melee in Hammer Form and as ranged in Cannon Form. That means there are interactions with certain runes and items. Examples below.
  2. Grasp of the Undying - If you want to deal more damage, get more Health and heal for more with Grasp of the Undying - when auto from ranged, switch to melee (when animation is mid-flight)!
  3. First Strike - If you play Jayce with First Strike rune, if you fire Cannon To the Skies! / Shock Blast (Q) and change to Hammer Form, you actually get the melee gold. This way you can farm and earn additional gold (up to 100-150g per minute) by coordinating E + Q with First Strike.
    • Credit: Nxal
  4. Hubris - if you score a takedown when in Hammer Form, you get more Attack Damage (melee effect), than you would get in Cannon Form.

Riot

  1. Be sure to switch stances often. It will enhance your attacks and grant you quick bursts of speed.
  2. If you find yourself taking lots of damage, try using Jayce's Hammer Stance, as it grants you additional defenses.
  3. For increased range and damage, try casting Shock Blast through the Acceleration Gate.

Skill Order

  • Jayce [object Object] ability.
    Q
    To the Skies! / Shock Blast
  • Jayce [object Object] ability.
    W
    Lightning Field / Hyper Charge
  • Jayce [object Object] ability.
    E
    Thundering Blow / Acceleration Gate
  • Jayce [object Object] ability.
    R
    Mercury Cannon / Mercury Hammer

Items

Starting items
Kindlegem item.
Tear of the Goddess item.
Rush this #1
Redemption item.
Boots
Ionian Boots of Lucidity item.
Core items
Additional considerations for these items is advised!
Moonstone Renewer item.
Echoes of Helia item.
Locket of the Iron Solari item.
Dawncore item.
Cryptbloom item.
Diadem of Songs item.
Good support items
Additional considerations for these items is advised!
Ardent Censer item.
Staff of Flowing Water item.
Shurelya's Battlesong item.
Knight's Vow item.
Bandlepipes item.
Situational tanky items
Jak'Sho, The Protean item.
Randuin's Omen item.
Thornmail item.
Warmog's Armor item.
Kaenic Rookern item.
Spirit Visage item.
Counter healing
Executioner's Calling item.
Chempunk Chainsword item.
Counter shielding
Serpent's Fang item.
For the last fight
Additional considerations for these items is advised!
Seeker's Armguard item.
Elixir of Iron item.
Elixir of Wrath item.
Example final build
Ionian Boots of Lucidity item.
Redemption item.
Bandlepipes item.
Diadem of Songs item.
Locket of the Iron Solari item.
Moonstone Renewer item.