The 6 Best Jhin ARAM Builds
The 6 Best Jhin ARAM Builds

Discover 6 Best Jhin ARAM builds with runes and items. Jhin ARAM guides offers in-depth how-to play, skill order and tips. Find best, meta or off-meta Jhin ARAM builds for LoL Patch 14.21!

Updated: 2024-10-24 ()
Author: Wrekah
Win
54%
250 games
Popular Starting Items
Serrated Dirk should be your first buy.
Boots should be your first buy.
Health Potion should be your first buy.
Pick: 19%
Best Items
Lord Dominik's Regards should be one of your final items.
52%
Infinity Edge should be one of your final items.
50%
Rapid Firecannon should be one of your final items.
48%
Statikk Shiv should be one of your final items.
47%
The Collector should be one of your final items.
47%
Win
Popular Skill Order
Jhin ability Dancing Grenade should be leveled first.
Q
Jhin ability Deadly Flourish should be leveled second.
W
Jhin ability Captive Audience should be leveled third.
E
Popular Summoners
Flash should be one of your final items.
Ghost should be one of your final items.
Pick: 67%
Popular Runes
Major rune Dark Harvest
Minor rune [object Object].
Pick: 54%
DMG done 90%
DMG taken 105%
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Jhin Crit Build Guide for ARAM
Crit
Crit Jhin build with Press the Attack for ARAM. Infinity Edge included.
adc
meta
14.19
adc
Ghost should be your Summoner Spell.
Flash should be your Summoner Spell.
Major rune Lethal Tempo from Precision tree.
Minor rune Domination.
Zephyr should be one of your final items.
Infinity Edge should be one of your final items.
The Collector should be one of your final items.
Bloodthirster should be one of your final items.
Rapid Firecannon should be one of your final items.
Lord Dominik's Regards should be one of your final items.
Jhin Lethality Build Guide for ARAM
Lethality
Jhin Lethality build for ARAM with tons of AD and Lethality.
ad
off-meta
14.12
ad
Ghost should be your Summoner Spell.
Flash should be your Summoner Spell.
Major rune Dark Harvest from Domination tree.
Minor rune Precision.
Ionian Boots of Lucidity should be one of your final items.
The Collector should be one of your final items.
Opportunity should be one of your final items.
Hubris should be one of your final items.
Muramana should be one of your final items.
Serylda's Grudge should be one of your final items.
Jhin AP Build Guide for ARAM
AP
AP Jhin build for ARAM. Liandry's Torment included.
ap
fun
14.20
ap
Ghost should be your Summoner Spell.
Flash should be your Summoner Spell.
Major rune Dark Harvest from Domination tree.
Minor rune Precision.
Sorcerer's Shoes should be one of your final items.
Liandry's Torment should be one of your final items.
The Collector should be one of your final items.
Shadowflame should be one of your final items.
Void Staff should be one of your final items.
Blackfire Torch should be one of your final items.
Jhin Support Build Guide for ARAM
Support
Support Jhin build with Imperial Mandate that's all about slowing and disrupting fights.
support
fun
14.15
support
Exhaust should be your Summoner Spell.
Flash should be your Summoner Spell.
Major rune Glacial Augment from Inspiration tree.
Minor rune Resolve.
Ionian Boots of Lucidity should be one of your final items.
Imperial Mandate should be one of your final items.
Rylai's Crystal Scepter should be one of your final items.
Spirit Visage should be one of your final items.
Frozen Heart should be one of your final items.
Kaenic Rookern should be one of your final items.
Jhin Bruiser Build Guide for ARAM
Bruiser
Titanic Hydra Jhin build. You, Jhin, Grasp of the Undying and one very specific item. Hail Hydra!
bruiser
fun
14.21
bruiser
Ghost should be your Summoner Spell.
Flash should be your Summoner Spell.
Major rune Grasp of the Undying from Resolve tree.
Minor rune Precision.
Mercury's Treads should be one of your final items.
Titanic Hydra should be one of your final items.
Force of Nature should be one of your final items.
Thornmail should be one of your final items.
Spirit Visage should be one of your final items.
Warmog's Armor should be one of your final items.
Jhin Tank Build Guide for ARAM
Tank
Tank Jhin ARAM build with Heartsteel and Grasp of the Undying.
tank
fun
14.18
tank
Ghost should be your Summoner Spell.
Flash should be your Summoner Spell.
Major rune Grasp of the Undying from Resolve tree.
Minor rune Precision.
Mercury's Treads should be one of your final items.
Heartsteel should be one of your final items.
Titanic Hydra should be one of your final items.
Kaenic Rookern should be one of your final items.
Overlord's Bloodmail should be one of your final items.
Thornmail should be one of your final items.