Best ARAM Jinx Hydra Build

Find the best Jinx ARAM Hydra build with runes, items, skill order, and summoner spells for LoL Patch 13.10. This ARAM guide offers expert tips and strategies for dominating the battlefield.
ARAM Build Guide for champion Jinx and build Hydra.
You, Jinx, Grasp of the Undying and one very specific item. Hail hydra!
Jinx ARAM modifiers
DMG done -10%
DMG taken +5%


Quick Runes
Major rune Grasp of the Undying from Resolve tree.
Minor rune Precision.
Quick Skill Order
Jinx ability Switcheroo! should be leveled first.
Jinx ability Flame Chompers! should be leveled second.
Jinx ability Zap! should be leveled third.
Summoner spells
Pick Ghost as your Summoner Spell.
Pick Flash as your Summoner Spell.
Final items
Mercury's Treads should be final item in your build.
Titanic Hydra should be final item in your build.
Runaan's Hurricane should be final item in your build.
Abyssal Mask should be final item in your build.
Wit's End should be final item in your build.
Warmog's Armor should be final item in your build.

Jinx ARAM Runes

Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Precision minor tree Overheal rune.
Precision minor tree Triumph rune.
Precision minor tree Presence of Mind rune.
Precision minor tree Legend: Alacrity rune.
Precision minor tree Legend: Tenacity rune.
Precision minor tree Legend: Bloodline rune.
Precision minor tree Coup de Grace rune.
Precision minor tree Cut Down rune.
Precision minor tree Last Stand rune.
Passive tree Offense rune (+9 Adaptive Force).
Passive tree Offense rune (+10% Attack Speed).
Passive tree Offense rune (+8 Ability Haste).
Passive tree Offense rune (+9 Adaptive Force).
Passive tree Flex rune (+6 Armor).
Passive tree Flex rune (+8 Magic Resist).
Passive tree Defense rune (+15-140 Health).
Passive tree Flex rune (+6 Armor).
Passive tree Flex rune (+8 Magic Resist).

Jinx ARAM How to play

  1. This build is focused on single item - Titanic Hydra. Mythic item is optional.
  2. How this build is different to regular bruiser builds? Main difference is item rush order. You rush Titanic Hydra first, then optionally Runaan's Hurricane for more punch, then adapt to the situation!
  3. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
  4. Remember to consume your Grasp of the Undying procs!

Jinx ARAM Skill Order

  • Jinx [object Object] ability.
  • Jinx [object Object] ability.
  • Jinx [object Object] ability.
    Flame Chompers!
  • Jinx [object Object] ability.
    Super Mega Death Rocket!

Jinx ARAM Items

Starting items
Tiamat item.
Rush #1
Titanic Hydra item.
Rush #2 (optionally)
Runaan's Hurricane item.
Viable mythics #3
Heartsteel item.
Divine Sunderer item.
Berserker's Greaves item.
Plated Steelcaps item.
Mercury's Treads item.
Ionian Boots of Lucidity item.
Good items
Wit's End item.
Blade of The Ruined King item.
Black Cleaver item.
Death's Dance item.
Good tanky items
Warmog's Armor item.
Fimbulwinter item.
Gargoyle Stoneplate item.
Good MR items
Spirit Visage item.
Abyssal Mask item.
Force of Nature item.
Turbo Chemtank item.
Good Armor items
Thornmail item.
Sunfire Aegis item.
Frozen Heart item.
Dead Man's Plate item.
Randuin's Omen item.
Situational items
Stopwatch item.
Sterak's Gage item.
Kraken Slayer item.
Example final build
Mercury's Treads item.
Titanic Hydra item.
Runaan's Hurricane item.
Abyssal Mask item.
Wit's End item.
Warmog's Armor item.