Support Jinx Build

Support Jinx build with runes and items. Support Jinx guide offers in-depth how-to play, skill order and tips. Play Support Jinx build in League of Legends Patch 26.4!
TLDR















Support Jinx Runes





















Optional Summoner Spells
Exhaust
Solid choice in most of the games. Helps against assassins, divers and melee overall. It also lowers your healing output as you do not take Heal. Solid choice overall.
Ignite
Offensive option, improves your damage, gives you additional cooldown to use in fights, but reduces your healing output.
Ghost
Improves mobility. You can chase, position and flee better. Reduces your healing output, but makes you more agile in fights.
How it works
- You're a healer, Harry.
- Even though Jinx is not typical support, you are gonna support your team very effectively. With heals, shields and buffs:
- Heal summoner spell.
- Guardian and Font of Life runes.
- Redemption, Locket of the Iron Solari and Moonstone Renewer and other items.
- Diadem of Songs for some sweet and constant healing.
Playstyle
Play safe, stay in the back and play like support, so you can stay and heal more.
Use Redemption, Locket, and Heal on cooldown for healing. Focus on healing and shielding to keep allies alive.
Sometimes, you can go in and play more aggressively when the opportunity is right.
How to play
Support Jinx
- You can also be pretty god teamfight disruptor. Just throw Flame Chompers! (E) in the middle for maximum effectiveness.
- You can be pretty good peeler. Stay close to your carries and throw Flame Chompers! (E) under them (vs melee) or in front of them (vs mages or enemies who go for them from distance)
- Even when playing Support Jinx and not buying damage items, you still have nice damage. Your Super Mega Death Rocket! (R) will still be pretty good execute ability, dealing AoE based on target's missing health. When used from distance, it will deal even more.
- This is an off-meta and very fun build that works on ANY champion - even those without healing or shielding abilities!
- Your job is to stay alive and provide constant healing, shielding, and buffs to your team through items and summoner spells.
- Play safe and stay in the back. The longer you survive, the more you can heal your teammates.
Items
- Your first rush is Redemption.
- Your second rush can be Locket of the Iron Solari (vs AoE burst) or Moonstone Renewer (for sustained healing).
- Rush Locket #2 if your team is already doing teamfights or when enemy team has champions with super AoE damage. Otherwise, get Moonstone Renewer #2.
- If you manage to stack if quite fast, you can rush Diadem of Songs as well.
- Echoes of Helia is a strong option - you can proc it consistently with Font of Life (from your slow/CC abilities). However it encourages you to play aggressive to stack it and with this build, you really want to stay behind and play passive. Be careful.
- Knight's Vow is surprisingly strong if you have a carry/strong bruiser/strong tank. Stick with them and support them specifically.
Summoner Spell
- Try to use summoner spell Heal on cooldown, especially when 2+ allies are nearby. With Moonstone Renewer, you want to heal multiple people for maximum value.
Late game
- Later in the game (6 items), you can sell boots for a sixth support item to maximize your healing output.
Buffing your team
- Ardent Censer is worth it if you have auto attackers on your team (ADCs, auto-attack bruisers). It will trigger often enough to be good buy.
- Bandlepipes is a good new item that gives MS and buffs your allies Attack Speed when you slow/immobilize enemies. Good for your auto attackers.
- Staff of Flowing Water is great if you have AP champions on your team. You'll be proccing it frequently with your support abilities.
- Cryptbloom is interesting if you want to go full healing. Get it as #4+ item.
Runes
- Guardian is your most important rune. It provides massive shielding, but remember: you need to be close to your allies to proc it.
- You can also manipulate it - for example, you can stick to one ally, or avoid some spells that's gonna only waste it.
- Another important rule is Cosmic Insight. It is crucial because it reduces cooldowns for your active items and Heal summoner spell:
- Redemption and Locket of the Iron Solari - 81.92 sec cooldown (down from 90 sec).
- Shurelya's Battlesong - 68.12 sec cooldown (down from 75 sec).
- Heal summoner spell gets reduced cooldown too!
- You will be triggering Font of Life effect, which will heal your allies. It also chains off Moonstone Renewer!
- Important Font of Life total healing is NOT properly calculated in post-game stats. The actual value in-game is much higher than displayed! You heal more than you think!
Redemption
- Try to use Redemption on cooldown when your allies are missing health. It's best used when they are grouped together.
- If you already have Moonstone Renewer, wait (or ping) until allies group before using Redemption, so you can heal everyone at once.
- You CAN use Redemption for damage, but generally it's not worth it. Keep it to heal your team!
- Be careful when using Redemption while dead and about to respawn. The camera will snap to your position, and you might accidentally cast it in the spawn pool. Watch out for bad timing!
Tips and Tricks
Riot
- Rockets aren't always the best choice! Jinx's minigun is incredibly powerful when fully ramped up. Switch to it whenever an enemy champion gets too close.
- Jinx's rockets deal full damage to all enemies in the explosion. Use them on minions in lane to hit nearby enemy champions without drawing minion aggro.
- When a fight starts try to stay on the edge of fray by poking with rockets and Zap!. Do not run in and unload with the minigun until you feel it is safe.
Skill Order
- Switcheroo!
Q
- Zap!
W
- Flame Chompers!
E
- Super Mega Death Rocket!
R
Items







































![Jinx [object Object] ability.](/static/ec180494b91f60966217117d3ef4ad4f/be59d/jinx-aram-r-super-mega-death-rocket.webp)