Tank Karma ARAM Build

Tank Karma Build for ARAM gives Best Tank Karma ARAM runes. With items, skill order, summoner spells, this LoL Tank Karma ARAM guide offers complete Tank Karma ARAM Build for Patch 14.9 in League of Legends
ARAM Build Guide for champion Karma and build Tank.
Tank Karma ARAM build with Jak'Sho. Get tanky and adapt to enemy team!
Updated:
Karma ARAM modifiers
DMG done -5%
DMG taken NORMAL

TLDR

Starting items
Guardian's Horn should be final item in your build.
Ruby Crystal should be final item in your build.
Quick Skill Order
Karma ability Inner Flame should be leveled first.
Q
Karma ability Inspire should be leveled second.
E
Karma ability Focused Resolve should be leveled third.
W
Final items
Mercury's Treads should be final item in your build.
Jak'Sho, The Protean should be final item in your build.
Spirit Visage should be final item in your build.
Unending Despair should be final item in your build.
Warmog's Armor should be final item in your build.
Thornmail should be final item in your build.
Quick Runes
Major rune Grasp of the Undying from Resolve tree.
Minor rune Precision.
Summoner spells
Pick Ghost as your Summoner Spell.
Pick Flash as your Summoner Spell.

Tank Karma Runes

Resolve
Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Precision
Precision minor tree Overheal rune.
Precision minor tree Triumph rune.
Precision minor tree Presence of Mind rune.
Precision minor tree Legend: Alacrity rune.
Precision minor tree Legend: Tenacity rune.
Precision minor tree Legend: Bloodline rune.
Precision minor tree Coup de Grace rune.
Precision minor tree Cut Down rune.
Precision minor tree Last Stand rune.
Passive
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

Notes

  1. Updated for 14.1 League of Legends Patch.

How to play

  1. You start with Guardian's Horn. Your #1 rush should be item that counters enemy team most (MR or Armor item). Get Jak'Sho as #2 item. Then adapt.
  2. Remember that you need to be close to enemies to proc Jak'Sho. Do not be afraid to go in and stay close to them in fights. This way you can proc Jak'Sho and get healed.
  3. You will be more tanky later on, so play more carefully in the early game.
  4. Triumph is better overall (heal + gold), but if you want to have easier time with your mana, go Presence of the Mind.
  5. Guardian's Horn is a surprisingly good item for its price. You can keep it for very long time (or even have it as 6th item).
  6. You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
  7. Remember to consume your Grasp of the Undying procs!

Tips and Tricks

Riot
  1. Gathering Fire rewards aggressive play. Look to land abilities and basic attacks on your opponent to lower Mantra's cooldown and stay on the offensive.
  2. When using Focused Resolve, slow your opponents with Inner Flame or speed yourself up with Inspire if you're having trouble sticking to a target.
  3. Don't be too conservative with Mantra. Gathering Fire is strongest in teamfights, making it easy to recharge Mantra multiple times.

Skill Order

  • Karma [object Object] ability.
    Q
    Inner Flame
  • Karma [object Object] ability.
    W
    Focused Resolve
  • Karma [object Object] ability.
    E
    Inspire
  • Karma [object Object] ability.
    R
    Mantra

Items

Starting items
Guardian's Horn item.
Ruby Crystal item.
Boots
Mercury's Treads item.
Plated Steelcaps item.
Ionian Boots of Lucidity item.
Good tank items
Warmog's Armor item.
Fimbulwinter item.
Jak'Sho, The Protean item.
Good MR items
Force of Nature item.
Kaenic Rookern item.
Spirit Visage item.
Good Armor items
Thornmail item.
Randuin's Omen item.
Dead Man's Plate item.
Iceborn Gauntlet item.
Frozen Heart item.
Situational items
Zeke's Convergence item.
Knight's Vow item.
Anathema's Chains item.
Trailblazer item.
Situational DMG items
Additional considerations for these items is advised!
Hullbreaker item.
Zhonya's Hourglass item.
Titanic Hydra item.
Wit's End item.
For the last fight
Additional considerations for these items is advised!
Elixir of Iron item.
Elixir of Sorcery item.
Example final build
Mercury's Treads item.
Jak'Sho, The Protean item.
Spirit Visage item.
Unending Despair item.
Warmog's Armor item.
Thornmail item.