Heartsteel Lee Sin Build

Heartsteel Lee Sin build with runes and items. Heartsteel Lee Sin guide offers in-depth how-to play, skill order and tips. Play Heartsteel Lee Sin build in League of Legends Patch 26.4!
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Heartsteel Lee Sin Runes





















Optional Summoner Spells
Ghost
Ghost for extra mobility and chasing - great for staying on top of enemies and farming more Heartsteel procs.
Exhaust
Defensive option. Exhaust for peeling against enemy divers and assassins and protecting your carries.
Ignite
Offensive option if you are feeling spicy. Grievous Wounds + some damage. Good in early fights and you can score some kills, but reduces your going-in potential. Especially later.
Optional Runes
Presence of Mind
Triumph is better overall (heal + gold), but if you want to have easier time with your energy, go Presence of Mind.
Demolish
If you are into taking objectives, you can consider taking Demolish rune. Usually it is worth it and lets you push turrets quicker. Utility slash team oriented option.
How it works
- You play Heartsteel Lee Sin.
- You rush Heartsteel #1 and stack as much HP as possible.
- You build items that scale and benefit from HP, then add Armor and MR depending on the enemy team.
Playstyle
Rush Heartsteel and get tons of HP.
Auto attack to get stacks - your HP depends on it.
Adapt your tank items to what the enemy team is throwing at you.
How to play
Heartsteel Lee Sin
Skill order
- The skill order is flexible (you usually max Q>E>W though) and should adapt to the specific game.
- You usually want to max Sonic Wave / Resonating Strike (Q) first for going in, sticking to the targets, more dynamic playstyle.
- Max E when enemy team is full of melee or you want to peel.
- Max W when you need sustain to survive in lane, or in fights.
Getting started
- You rush Heartsteel #1 unless it is going to be hard to proc it - they are all ranged and just poke you. Then you start slow with Guardian's Horn instead.
- Guardian's Horn is a surprisingly good item for its price. You can keep it for a very long time (or even have it as 6th item).
Item Order
- Item Order after Heartsteel is flexible. You need to see what you need in particular game:
- Get Overlord's Bloodmail for more damage and AD.
- Get Warmog's Armor as anti-poke item (helps you stay in lane) and for some sweet HP.
- Get Unending Despair, if there are prolonged fights in which you can stay near enemies (or enemies near you). The items gets better, the more HP you get.
- Get various Armor and/or MR items to counter enemy team.
- Get Titanic Hydra for more fun, more damage and some survivability.
During fights
- Your main damage and power comes from auto attacks - Grasp of the Undying and Heartsteel.
- This is auto attack oriented Lee Sin build, so do it! Especially if running with Titanic Hydra or Sundered Sky.
- You can prioritize switching between champions in the fight, just to farm more Heartsteel procs.
- Remember to consume your Heartsteel procs!
Adapting
- You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
- Sundered Sky is very good damage item for this build (as #2-#4 depending on the game). It scales off your HP. It gives damage and pretty good sustain in fights. Remember to switch targets to maximize the effect!
- You can use Bandlepipes to give your whole team an attack speed boost whenever you CC enemies. Great synergy with auto attackers.
Runes
- Second Wind scales off with your HP, so it is going to be powerful sustain rune. You can use it by purposefully triggering it by letting enemies poke you a little or walking over some harmful spells.
- Shield Bash is good rune for this build, since you can proc it reliably.
- Triumph is better (heal + gold), but if you want to have easier time with your energy, go Presence of Mind.
- Remember to consume your Grasp of the Undying procs!
Tips and Tricks
Champion
- Lee Sin combo #1: Use Dragon's Rage (R), then Flash immediately into a direction they do not expect (i.e behind them). The destination of your kick is registered at the moment of animation finish, not the start. You can do cool trick and kick enemy into your team, or even spawning pool!
- Lee Sin combo #2: You hit somebody with Sonic Wave / Resonating Strike (Q), but they are too far away to follow up with second Q? Hit enemy champion or minions with Mark (Snowball), or Safeguard to your ally champ or minions, or even Flash!
- Lee Sin combo #3: Dueling with someone? Use Dragon's Rage (R), then when enemy champ is in the air, hit Q for sure hit.
- Lee Sin combo #4: Scaring tactic. Hit somebody with Sonic Wave / Resonating Strike (Q)? Pretend that you follow up, by casting second Q, but in the midair use Safeguard / Iron Will (W) to ally champ or minion. You can even bait some Summoner Spells or other cooldowns!
Riot
- Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
- Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
- Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).
Skill Order
- Sonic Wave / Resonating Strike
Q
- Safeguard / Iron Will
W
- Tempest / Cripple
E
- Dragon's Rage
R
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![Lee Sin [object Object] ability.](/static/af9e8df29dd7788d3b08ec117229a525/be59d/lee-sin-aram-r-dragons-rage.webp)