Tank Malphite Build

Tank Malphite Build.

Tank Malphite build with runes and items. Tank Malphite guide offers in-depth how-to play, skill order and tips. Play Tank Malphite build in League of Legends Patch 26.4!

Author: Wrekah

TLDR

Starting items
Guardian's Horn should be final item in your build.
Ruby Crystal should be final item in your build.
Quick Skill Order
Malphite ability Thunderclap should be leveled first.
W
Malphite ability Ground Slam should be leveled second.
E
Malphite ability Seismic Shard should be leveled third.
Q
Final items
Mercury's Treads should be final item in your build.
Jak'Sho, The Protean should be final item in your build.
Hollow Radiance should be final item in your build.
Abyssal Mask should be final item in your build.
Unending Despair should be final item in your build.
Thornmail should be final item in your build.
Quick Runes
Major rune Grasp of the Undying from Resolve tree.
Minor rune Domination.
Summoner spells
Pick Mark as your Summoner Spell.
Pick Flash as your Summoner Spell.

Tank Malphite Runes

Resolve
Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Domination
Domination minor tree Cheap Shot rune.
Domination minor tree Taste of Blood rune.
Domination minor tree Sudden Impact rune.
Domination minor tree Sixth Sense rune.
Domination minor tree Grisly Mementos rune.
Domination minor tree Deep Ward rune.
Domination minor tree Treasure Hunter rune.
Domination minor tree Relentless Hunter rune.
Domination minor tree Ultimate Hunter rune.
Passive
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

Optional Summoner Spells

Ghost

Ghost

Ghost for extra and mobility and chasing and disruptive running around in fights. Good alternative if you want to stay close to enemies.

Exhaust

Exhaust

Defensive option. Exhaust for peeling against enemy divers and assassins and protecting your carries.

Ignite

Ignite

Offensive option if you are feeling spicy. Grievous Wounds + some damage. Good in early fights and you can score some kills, but reduces your going-in potential. Especially later.

Optional Runes

Presence of Mind

Presence of Mind

Triumph is better overall (heal + gold), but if you want to have easier time with your mana, go Presence of Mind.

Demolish

Demolish

If you are into taking objectives, you can consider taking Demolish rune. Usually it is worth it and lets you push turrets quicker. Utility slash team oriented option.

Looking for another tank build? Check these:

How it works

  1. You play as a Tank.
  2. Your job is to soak damage, disrupt fights, protect your team, and be a pain in the neck for the enemy.

Playstyle

  1. 🛡️

    Be the frontline. Soak damage, disrupt enemies, protect your carries.

  2. 💪

    Jak'Sho rewards you for staying in fights.

  3. 🧰

    Adapt your items to counter the enemy team.

How to play

Tank Malphite

  1. You can rush Thornmail as the first item against a full AD team.
  2. Against AD team, you can max Ground Slam (E), or even Thunderclap (W) for sweet Thornmail damage.

Getting started

  1. Start with Guardian's Horn. Rush #1 Armor item if enemy is heavy on AD, or MR item if heavy on AP. Get Jak'Sho as #2.
  2. Guardian's Horn is a surprisingly good item for its price. You can keep it for very long time (or even have it as 6th item).

During fights

  1. Your goal is to be in the middle of fights as long as possible - Jak'Sho stacks up with combat seconds.

Adapting

  1. You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
  2. You can use Bandlepipes to give your whole team an attack speed boost whenever you CC enemies. Great synergy with auto attackers.

Runes

  1. Triumph is better overall (heal + gold), but if you want to have easier time with your mana, go Presence of Mind.
  2. Remember to consume your Grasp of the Undying procs!

Tips and Tricks

Champion

  1. Universal skill order: default Seismic Shard (Q), Ground Slam (E) for countering auto attackers, Thunderclap (W) for Armor stacking builds.

Granite Shield (Passive)

  1. Wait for your Granite Shield (Passive) to be up, before engaging or going in and to prevent poke. You will be more tanky and survive longer.

Seismic Shard (Q)

  1. Chasing someone? You can use Seismic Shard (Q) on minions for speed buff, then for example Unstoppable Force (R) the target.
  2. While not playing strictly AP builds, you can prioritize using Seismic Shard (Q) on enemy carries in order to cripple them.

Ground Slam (E)

  1. Save Ground Slam (E) for enemy carries that rely on auto attacking, if possible.

Unstoppable Force (R)

  1. Sometimes it is better to hold on your R, rather than using it if you are not sure if you hit it. It puts pressure on the enemy, as they need to take into account your R.
  2. Want to hit more Unstoppable Force (R)? Surprise enemies by facing other directions before using your R.

Riot

  1. Armor naturally reduces the rate that attacks go through Granite Shield, so Brutal Strikes will strengthen the shield against physical damage.
  2. Despite his abilities scaling on Armor, some games require Malphite to get Magic Resist. When those games occur, try getting Aegis of the Legion, Mercury's Treads, and Guardian Angel.

Skill Order

  • Malphite [object Object] ability.
    Q
    Seismic Shard
  • Malphite [object Object] ability.
    W
    Thunderclap
  • Malphite [object Object] ability.
    E
    Ground Slam
  • Malphite [object Object] ability.
    R
    Unstoppable Force

Items

Starting items
Guardian's Horn item.
Ruby Crystal item.
Boots
Mercury's Treads item.
Plated Steelcaps item.
Ionian Boots of Lucidity item.
Good tank items
Protoplasm Harness item.
Warmog's Armor item.
Jak'Sho, The Protean item.
Fimbulwinter item.
Good MR items
Spirit Visage item.
Force of Nature item.
Hollow Radiance item.
Kaenic Rookern item.
Abyssal Mask item.
Good Armor items
Thornmail item.
Iceborn Gauntlet item.
Unending Despair item.
Randuin's Omen item.
Dead Man's Plate item.
Sunfire Aegis item.
Frozen Heart item.
Situational items
Zeke's Convergence item.
Knight's Vow item.
Bandlepipes item.
Trailblazer item.
Locket of the Iron Solari item.
Situational DMG items
Additional considerations for these items is advised!
Wit's End item.
Titanic Hydra item.
Zhonya's Hourglass item.
Liandry's Torment item.
Overlord's Bloodmail item.
For the last fight
Additional considerations for these items is advised!
Elixir of Iron item.
Elixir of Sorcery item.
Example final build
Mercury's Treads item.
Jak'Sho, The Protean item.
Hollow Radiance item.
Abyssal Mask item.
Unending Despair item.
Thornmail item.