Thornmail Poppy build with runes and items. Thornmail Poppy guide offers in-depth how-to play, skill order and tips. Play Thornmail Poppy build in League of Legends Patch 25.12!
Hit or miss. Works only if an enemy team is full of physical damage dealers (preferably auto-attackers).
If an enemy team is full of mages/AP damage, play regular tank build instead.
How to play
General
How is this Thornmail build for Poppy different to regular tank builds? Item order, Armor stacking and countering enemy physical damage dealers!
This build is aimed to counter AD comps. Since you don't know the enemy team, you need to adapt in game. It is hit or miss. If they are heavy AP - just play regular tank.
Late game, you can consider selling boots for 6th item - for even more sweet Thornmail damage!
Be careful to not waste Aftershock. Try timing it and keeping it for going in.
Champion
You get extra spikey because of your Steadfast Presence (W) that gives additional Armor.
You get super extra spikey when you are below 40% (W), thanks to doubled defensive stats.
Shield from Iron Ambassador (Passive) indirectly increases Thornmail's damage as it increases your effective HP and you can take more hits. Use it on cooldown.
Tips and Tricks
Champion
Thanks to Iron Ambassador (Passive) and Steadfast Presence (W), you are tanky. You get even tankier below 40% maximum health — don't hesitate in clutch moments; that's when you're at your toughest.
You are awesome peeler. You can do it super well for carries (especially when playing off-meta roles)
Long Keeper's Verdict (R) can knock enemies away, short Keeper's Verdict (R) can knock them in the air.
Steadfast Presence (W) grounds and knocks enemies up if they are dashing for your carry.
Heroic Charge (E) carries enemy and stuns them.
Iron Ambassador (Passive)
If you kill minion with your Iron Ambassador (Passive), shield gets back to you and you gain shield immediately (you don't need to pick it up). Use this for your advantage.
Remember to pick shield from Iron Ambassador (Passive) as often as possible! It prevents tons of poke and lets you play more aggressively.
Your Iron Ambassador (Passive) count as ranged attack, which means some runes and items will give you an effect as if you were ranged champion. For example: Grasp of the Undying - less heal, less Health, less dmg. Hubris - less ad. First Strike - less gold.
Credit: Alex.
Steadfast Presence (W)
Do not use W too early. Enemies will hold anticipating your W. The more you wait, the more pressure you put on them (for example, they cannot go for your carry right away).
Heroic Charge (E)
You can use Heroic Charge (E) as escaping tool as well! Target minions or enemies that are far away to escape.
You can use E to pick up your shield!
You can stun enemies by using Heroic Charge (E) against champion-created walls and terrain!
Riot
Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge.
Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels.