Grasp Rek'Sai Build

Grasp Rek'Sai build with runes and items. Grasp Rek'Sai guide offers in-depth how-to play, skill order and tips. Play Grasp Rek'Sai build in League of Legends Patch 14.13!

Updated: 2024-05-22 ()
ARAM Build Guide for champion Rek'Sai and build Grasp.
Grasp Rek'Sai build for ARAM.
Rek'Sai ARAM modifiers
DMG done +5%
DMG taken -10%


Starting items
Tunneler should be final item in your build.
Quick Skill Order
Rek'Sai ability Queen's Wrath / Prey Seeker should be leveled first.
Rek'Sai ability Furious Bite / Tunnel should be leveled second.
Rek'Sai ability Burrow / Un-burrow should be leveled third.
Final items
Plated Steelcaps should be final item in your build.
Sundered Sky should be final item in your build.
Spirit Visage should be final item in your build.
Blade of The Ruined King should be final item in your build.
Overlord's Bloodmail should be final item in your build.
Force of Nature should be final item in your build.
Quick Runes
Major rune Grasp of the Undying from Resolve tree.
Minor rune Precision.
Summoner spells
Pick Mark as your Summoner Spell.
Pick Flash as your Summoner Spell.

Grasp Rek'Sai Runes

Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Precision minor tree Absorb Life rune.
Precision minor tree Triumph rune.
Precision minor tree Presence of Mind rune.
Precision minor tree Legend: Alacrity rune.
Precision minor tree Legend: Haste rune.
Precision minor tree Legend: Bloodline rune.
Precision minor tree Coup de Grace rune.
Precision minor tree Cut Down rune.
Precision minor tree Last Stand rune.
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

How it works

  1. You play as Rek'Sai Grasp.
  2. Your build is survivability oriented. With some damage and tons of HP and defense.
  3. You auto attack a lot.

How to play

  1. As Rek'Sai playing Grasp build - you need ot adapt to an enemy team and to the game! Enemy team heavy on AP? Buy MR. Are they heavy on AD? Buy Armor. You need some damage? Well buy that.
  2. Remember to consume your Grasp of the Undying procs!

Tips and Tricks

  1. You can use your Void Rush (R) for survivability and disengage. Getting focused really hard in the fight? Use it, so enemies will lose target, stop attacking you, so then you can run away.
  2. You can use your Pray Seeker (Q when burrowed) to scout bushes.
  3. You will detect enemies moving in the bushes thanks to Tremor Sense (Passive while burrowed).
  4. Your ally got hit with a Snowball? Burrow and go close to them, to knock them up when they arrive. You can even time it to knock them in the air. Often it will be certain death for enemy player.
  1. Keeping tunnels spread out across the map will ensure you have choices when you want to cast Void Rush.
  2. Cast Burrow before travelling around the map to take advantage of the increased Move Speed and the safety provided by Tremor Sense.
  3. Tremor Sense can warn you of enemies closing in, and is particularly useful when entering enemy territory.

Skill Order

  • Rek'Sai [object Object] ability.
    Queen's Wrath / Prey Seeker
  • Rek'Sai [object Object] ability.
    Burrow / Un-burrow
  • Rek'Sai [object Object] ability.
    Furious Bite / Tunnel
  • Rek'Sai [object Object] ability.
    Void Rush


Starting items
Tunneler item.
Starting items vs poke
Guardian's Horn item.
Ruby Crystal item.
Plated Steelcaps item.
Ionian Boots of Lucidity item.
Mercury's Treads item.
Good damage items
Sundered Sky item.
Stridebreaker item.
Titanic Hydra item.
Black Cleaver item.
Experimental Hexplate item.
Bruiser defensive items
Death's Dance item.
Overlord's Bloodmail item.
Sterak's Gage item.
Situational damage items
Blade of The Ruined King item.
Wit's End item.
Good tank items
Jak'Sho, The Protean item.
Warmog's Armor item.
Good MR items
Abyssal Mask item.
Kaenic Rookern item.
Hollow Radiance item.
Force of Nature item.
Spirit Visage item.
Good Armor items
Thornmail item.
Dead Man's Plate item.
Iceborn Gauntlet item.
Randuin's Omen item.
Unending Despair item.
Sunfire Aegis item.
Situational items
Trailblazer item.
Knight's Vow item.
For the last fight
Additional considerations for these items is advised!
Elixir of Iron item.
Elixir of Wrath item.
Example final build
Plated Steelcaps item.
Sundered Sky item.
Spirit Visage item.
Blade of The Ruined King item.
Overlord's Bloodmail item.
Force of Nature item.