Tank Rek'Sai Build

Tank Rek'Sai Build.

Tank Rek'Sai build with runes and items. Tank Rek'Sai guide offers in-depth how-to play, skill order and tips. Play Tank Rek'Sai build in League of Legends Patch 26.4!

Author: Wrekah

TLDR

Starting items
Guardian's Horn should be final item in your build.
Ruby Crystal should be final item in your build.
Quick Skill Order
Rek'Sai ability Queen's Wrath / Prey Seeker should be leveled first.
Q
Rek'Sai ability Furious Bite / Tunnel should be leveled second.
E
Rek'Sai ability Burrow / Un-burrow should be leveled third.
W
Final items
Mercury's Treads should be final item in your build.
Jak'Sho, The Protean should be final item in your build.
Hollow Radiance should be final item in your build.
Thornmail should be final item in your build.
Force of Nature should be final item in your build.
Unending Despair should be final item in your build.
Quick Runes
Major rune Aftershock from Resolve tree.
Minor rune Precision.
Summoner spells
Pick Mark as your Summoner Spell.
Pick Flash as your Summoner Spell.

Tank Rek'Sai Runes

Resolve
Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Precision
Precision minor tree Absorb Life rune.
Precision minor tree Triumph rune.
Precision minor tree Presence of Mind rune.
Precision minor tree Legend: Alacrity rune.
Precision minor tree Legend: Haste rune.
Precision minor tree Legend: Bloodline rune.
Precision minor tree Coup de Grace rune.
Precision minor tree Cut Down rune.
Precision minor tree Last Stand rune.
Passive
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

Optional Summoner Spells

Ghost

Ghost

Ghost for extra and mobility and chasing and disruptive running around in fights. Good alternative if you want to stay close to enemies.

Exhaust

Exhaust

Defensive option. Exhaust for peeling against enemy divers and assassins and protecting your carries.

Ignite

Ignite

Offensive option if you are feeling spicy. Grievous Wounds + some damage. Good in early fights and you can score some kills, but reduces your going-in potential. Especially later.

Optional Runes

Grasp of the Undying

Grasp of the Undying

Grasp of the Undying is a solid alternative. You become more tanky over time as your HP grows, you get some sustain and you get some damage as well.

Demolish

Demolish

If you are into taking objectives, you can consider taking Demolish rune. Usually it is worth it and lets you push turrets quicker. Utility slash team oriented option.

Looking for another tank build? Check this:

How it works

  1. You play as a Tank.
  2. Your job is to soak damage, disrupt fights, protect your team, and be a pain in the neck for the enemy.

Playstyle

  1. 🛡️

    Be the frontline. Soak damage, disrupt enemies, protect your carries.

  2. 💪

    Jak'Sho rewards you for staying in fights.

  3. 🧰

    Adapt your items to counter the enemy team.

How to play

Tank Rek'Sai

  1. You are an ultimate bush master (more in Tips and Tricks section). It is especially important when playing Tank Rek'Sai.
  2. You can be really good peeler. Enemy going after your carry? Stay close to your carry and knock them up with your Unborrow (W) to peel the enemy off. More enemies coming? Just burrow and knock them up, one by one, as well!

Getting started

  1. Start with Guardian's Horn. Rush #1 Armor item if enemy is heavy on AD, or MR item if heavy on AP. Get Jak'Sho as #2.
  2. Guardian's Horn is a surprisingly good item for its price. You can keep it for very long time (or even have it as 6th item).

During fights

  1. Your goal is to be in the middle of fights as long as possible - Jak'Sho stacks up with combat seconds.

Adapting

  1. You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
  2. You can use Bandlepipes to give your whole team an attack speed boost whenever you CC enemies. Great synergy with auto attackers.

Runes

  1. Be careful to not waste Aftershock. Save it for when you go in or when enemies jump on you.

Tips and Tricks

Champion

  1. You can use your Void Rush (R) for survivability and disengage. Getting focused really hard in the fight? Use it, so enemies will lose target, stop attacking you, so then you can run away.
  2. You can use your Queen's Wrath / Prey Seeker (Q) (when burrowed) to scout bushes.
  3. You will detect enemies moving in the bushes thanks to Burrow / Un-burrow (W) (passive part while burrowed).
  4. Your ally got hit with a Snowball? Burrow and go close to them, to knock them up when they arrive. You can even time it to knock them in the air. Often it will be certain death for enemy player.

Riot

  1. Keeping tunnels spread out across the map will ensure you have choices when you want to cast Void Rush.
  2. Cast Burrow before travelling around the map to take advantage of the increased Move Speed and the safety provided by Tremor Sense.
  3. Tremor Sense can warn you of enemies closing in, and is particularly useful when entering enemy territory.

Skill Order

  • Rek'Sai [object Object] ability.
    Q
    Queen's Wrath / Prey Seeker
  • Rek'Sai [object Object] ability.
    W
    Burrow / Un-burrow
  • Rek'Sai [object Object] ability.
    E
    Furious Bite / Tunnel
  • Rek'Sai [object Object] ability.
    R
    Void Rush

Items

Starting items
Guardian's Horn item.
Ruby Crystal item.
Boots
Mercury's Treads item.
Ionian Boots of Lucidity item.
Plated Steelcaps item.
Good tank items
Jak'Sho, The Protean item.
Warmog's Armor item.
Protoplasm Harness item.
Good MR items
Hollow Radiance item.
Force of Nature item.
Spirit Visage item.
Abyssal Mask item.
Kaenic Rookern item.
Good Armor items
Iceborn Gauntlet item.
Unending Despair item.
Thornmail item.
Sunfire Aegis item.
Dead Man's Plate item.
Randuin's Omen item.
Situational items
Trailblazer item.
Knight's Vow item.
Bandlepipes item.
Locket of the Iron Solari item.
Zeke's Convergence item.
Situational DMG items
Additional considerations for these items is advised!
Titanic Hydra item.
Sterak's Gage item.
Blade of The Ruined King item.
Wit's End item.
Overlord's Bloodmail item.
For the last fight
Additional considerations for these items is advised!
Elixir of Iron item.
Elixir of Wrath item.
Example final build
Mercury's Treads item.
Jak'Sho, The Protean item.
Hollow Radiance item.
Thornmail item.
Force of Nature item.
Unending Despair item.