Tank Rell Build

Tank Rell Build.

Tank Rell build with runes and items. Tank Rell guide offers in-depth how-to play, skill order and tips. Play Tank Rell build in League of Legends Patch 26.2!

Author: Wrekah

TLDR

Starting items
Guardian's Horn should be final item in your build.
Ruby Crystal should be final item in your build.
Quick Skill Order
Rell ability Ferromancy: Crash Down should be leveled first.
W
Rell ability Full Tilt should be leveled second.
E
Rell ability Shattering Strike should be leveled third.
Q
Final items
Mercury's Treads should be final item in your build.
Jak'Sho, The Protean should be final item in your build.
Thornmail should be final item in your build.
Abyssal Mask should be final item in your build.
Hollow Radiance should be final item in your build.
Unending Despair should be final item in your build.
Quick Runes
Major rune Aftershock from Resolve tree.
Minor rune Precision.
Summoner spells
Pick Mark as your Summoner Spell.
Pick Flash as your Summoner Spell.

Tank Rell Runes

Resolve
Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Precision
Precision minor tree Absorb Life rune.
Precision minor tree Triumph rune.
Precision minor tree Presence of Mind rune.
Precision minor tree Legend: Alacrity rune.
Precision minor tree Legend: Haste rune.
Precision minor tree Legend: Bloodline rune.
Precision minor tree Coup de Grace rune.
Precision minor tree Cut Down rune.
Precision minor tree Last Stand rune.
Passive
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

Optional Summoner Spells

Ghost

Ghost

Ghost for extra and mobility and chasing and disruptive running around in fights. Good alternative if you want to stay close to enemies.

Exhaust

Exhaust

Defensive option. Exhaust for peeling against enemy divers and assassins and protecting your carries.

Ignite

Ignite

Offensive option if you are feeling spicy. Grievous Wounds + some damage. Good in early fights and you can score some kills, but reduces your going-in potential. Especially later.

Optional Runes

Grasp of the Undying

Grasp of the Undying

Grasp of the Undying is a solid alternative. You become more tanky over time as your HP grows, you get some sustain and you get some damage as well.

Presence of Mind

Presence of Mind

Triumph is better overall (heal + gold), but if you want to have easier time with your mana, go Presence of Mind.

Demolish

Demolish

If you are into taking objectives, you can consider taking Demolish rune. Usually it is worth it and lets you push turrets quicker. Utility slash team oriented option.

Looking for another tank build? Check these:

How it works

  1. You play as a Tank.
  2. Your job is to soak damage, disrupt fights, protect your team, and be a pain in the neck for the enemy.

Playstyle

  1. Be the front wall. Soak damage, disrupt enemies, protect your carries. 🛡️
  2. Jak'Sho rewards you for staying in fights - don't run away! 💪
  3. Adapt items to counter the enemy team composition. 🎯

How to play

Getting started

  1. Start with Guardian's Horn. Rush #1 Armor item if enemy is heavy on AD, or MR item if heavy on AP. Get Jak'Sho as #2.
  2. Guardian's Horn is a surprisingly good item for its price. You can keep it for very long time (or even have it as 6th item).

During fights

  1. Your goal is to be in the middle of fights as long as possible - Jak'Sho stacks up with combat seconds.

Adapting

  1. You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
  2. You can use Bandlepipes to give your whole team an attack speed boost whenever you CC enemies. Great synergy with auto attackers.

Runes

  1. Triumph is better overall (heal + gold), but if you want to have easier time with your mana, go Presence of Mind.
  2. Be careful to not waste Aftershock. Save it for when you go in or when enemies jump on you.

Skill Order

  • Rell [object Object] ability.
    Q
    Shattering Strike
  • Rell [object Object] ability.
    W
    Ferromancy: Crash Down
  • Rell [object Object] ability.
    E
    Full Tilt
  • Rell [object Object] ability.
    R
    Magnet Storm

Items

Starting items
Guardian's Horn item.
Ruby Crystal item.
Boots
Plated Steelcaps item.
Mercury's Treads item.
Ionian Boots of Lucidity item.
Good tank items
Protoplasm Harness item.
Fimbulwinter item.
Warmog's Armor item.
Jak'Sho, The Protean item.
Good MR items
Force of Nature item.
Hollow Radiance item.
Abyssal Mask item.
Kaenic Rookern item.
Spirit Visage item.
Good Armor items
Iceborn Gauntlet item.
Sunfire Aegis item.
Dead Man's Plate item.
Unending Despair item.
Thornmail item.
Randuin's Omen item.
Frozen Heart item.
Situational items
Knight's Vow item.
Zeke's Convergence item.
Bandlepipes item.
Locket of the Iron Solari item.
Trailblazer item.
Situational DMG items
Additional considerations for these items is advised!
Overlord's Bloodmail item.
Titanic Hydra item.
Zhonya's Hourglass item.
Liandry's Torment item.
Wit's End item.
For the last fight
Additional considerations for these items is advised!
Elixir of Iron item.
Elixir of Sorcery item.
Example final build
Mercury's Treads item.
Jak'Sho, The Protean item.
Thornmail item.
Abyssal Mask item.
Hollow Radiance item.
Unending Despair item.