Samira Hydra Build

ARAMonly Samira ARAM Hydra Build gives best Samira ARAM runes. With items, skill order, summoner spells, this LoL Samira ARAM guide offers complete Samira ARAM Hydra build for Patch 13.11 in League of Legends
ARAM Build Guide for champion Samira and build Hydra.
You, Samira, Grasp of the Undying and one very specific item. Hail hydra!
Samira ARAM modifiers
DMG done -5%
DMG taken +5%

Samira ARAM TLDR

Starting items
Tiamat should be final item in your build.
Quick Skill Order
Samira ability Flair should be leveled first.
Q
Samira ability Wild Rush should be leveled second.
E
Samira ability Blade Whirl should be leveled third.
W
Final items
Mercury's Treads should be final item in your build.
Titanic Hydra should be final item in your build.
Thornmail should be final item in your build.
Spirit Visage should be final item in your build.
Force of Nature should be final item in your build.
Warmog's Armor should be final item in your build.
Quick Runes
Major rune Grasp of the Undying from Resolve tree.
Minor rune Precision.
Summoner spells
Pick Mark as your Summoner Spell.
Pick Flash as your Summoner Spell.

Samira ARAM Runes

Resolve
Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Precision
Precision minor tree Overheal rune.
Precision minor tree Triumph rune.
Precision minor tree Presence of Mind rune.
Precision minor tree Legend: Alacrity rune.
Precision minor tree Legend: Tenacity rune.
Precision minor tree Legend: Bloodline rune.
Precision minor tree Coup de Grace rune.
Precision minor tree Cut Down rune.
Precision minor tree Last Stand rune.
Passive
Passive tree Offense rune (+9 Adaptive Force).
Passive tree Offense rune (+10% Attack Speed).
Passive tree Offense rune (+8 Ability Haste).
Passive tree Offense rune (+9 Adaptive Force).
Passive tree Flex rune (+6 Armor).
Passive tree Flex rune (+8 Magic Resist).
Passive tree Defense rune (+15-140 Health).
Passive tree Flex rune (+6 Armor).
Passive tree Flex rune (+8 Magic Resist).

Samira ARAM How to play

  1. This build is focused on single item - Titanic Hydra. Mythic item is optional.
  2. How this build is different to regular bruiser builds? Main difference is item rush order. You rush Titanic Hydra first, then optionally Runaan's Hurricane for more punch, then adapt to the situation!
  3. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
  4. Remember to consume your Grasp of the Undying procs!

Samira ARAM Skill Order

  • Samira [object Object] ability.
    Q
    Flair
  • Samira [object Object] ability.
    W
    Blade Whirl
  • Samira [object Object] ability.
    E
    Wild Rush
  • Samira [object Object] ability.
    R
    Inferno Trigger

Samira ARAM Items

Starting items
Tiamat item.
Rush #1
Titanic Hydra item.
Rush #2 (optionally)
Runaan's Hurricane item.
Viable mythics #3
Heartsteel item.
Divine Sunderer item.
Boots
Plated Steelcaps item.
Mercury's Treads item.
Ionian Boots of Lucidity item.
Viable dmg items
Wit's End item.
Blade of The Ruined King item.
Black Cleaver item.
Death's Dance item.
Good tanky items
Warmog's Armor item.
Fimbulwinter item.
Gargoyle Stoneplate item.
Good MR items
Spirit Visage item.
Abyssal Mask item.
Force of Nature item.
Turbo Chemtank item.
Good Armor items
Thornmail item.
Sunfire Aegis item.
Frozen Heart item.
Dead Man's Plate item.
Randuin's Omen item.
Situational items
Stopwatch item.
Sterak's Gage item.
Kraken Slayer item.
Example final build
Mercury's Treads item.
Titanic Hydra item.
Thornmail item.
Spirit Visage item.
Force of Nature item.
Warmog's Armor item.