Bruiser Seraphine ARAM Build

Bruiser Seraphine ARAM Build gives best Bruiser Seraphine ARAM runes. With items, skill order, summoner spells, this LoL Bruiser Seraphine ARAM guide offers complete Bruiser Seraphine ARAM build for Patch 13.18 in League of Legends
ARAM Build Guide for champion Seraphine and build Bruiser.
Grasp version of regular Seraphine Bruiser build.
Last review:
Seraphine ARAM modifiers
DMG done -15%
DMG taken +20%
Healing -20%
Shielding -20%

Seraphine ARAM TLDR

Starting items
Sheen should be final item in your build.
Ruby Crystal should be final item in your build.
Quick Skill Order
Seraphine ability High Note should be leveled first.
Q
Seraphine ability Beat Drop should be leveled second.
E
Seraphine ability Surround Sound should be leveled third.
W
Final items
Mercury's Treads should be final item in your build.
Divine Sunderer should be final item in your build.
Titanic Hydra should be final item in your build.
Abyssal Mask should be final item in your build.
Warmog's Armor should be final item in your build.
Spirit Visage should be final item in your build.
Quick Runes
Major rune Grasp of the Undying from Resolve tree.
Minor rune Precision.
Summoner spells
Pick Mark as your Summoner Spell.
Pick Flash as your Summoner Spell.

Bruiser Seraphine ARAM Runes

Resolve
Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Precision
Precision minor tree Overheal rune.
Precision minor tree Triumph rune.
Precision minor tree Presence of Mind rune.
Precision minor tree Legend: Alacrity rune.
Precision minor tree Legend: Tenacity rune.
Precision minor tree Legend: Bloodline rune.
Precision minor tree Coup de Grace rune.
Precision minor tree Cut Down rune.
Precision minor tree Last Stand rune.
Passive
Passive tree Offense rune (+9 Adaptive Force).
Passive tree Offense rune (+10% Attack Speed).
Passive tree Offense rune (+8 Ability Haste).
Passive tree Offense rune (+9 Adaptive Force).
Passive tree Flex rune (+6 Armor).
Passive tree Flex rune (+8 Magic Resist).
Passive tree Defense rune (+15-140 Health).
Passive tree Flex rune (+6 Armor).
Passive tree Flex rune (+8 Magic Resist).

Seraphine ARAM Skill Order

  • Seraphine [object Object] ability.
    Q
    High Note
  • Seraphine [object Object] ability.
    W
    Surround Sound
  • Seraphine [object Object] ability.
    E
    Beat Drop
  • Seraphine [object Object] ability.
    R
    Encore

Seraphine ARAM Items

Starting items
Sheen item.
Ruby Crystal item.
Starting items vs poke comps
Guardian's Horn item.
Ruby Crystal item.
Rush this
Divine Sunderer item.
Boots
Plated Steelcaps item.
Mercury's Treads item.
Ionian Boots of Lucidity item.
Good damage items
Titanic Hydra item.
Blade of The Ruined King item.
Death's Dance item.
Black Cleaver item.
Sterak's Gage item.
Rylai's Crystal Scepter item.
Good tanky items
Warmog's Armor item.
Gargoyle Stoneplate item.
Good MR items
Wit's End item.
Spirit Visage item.
Force of Nature item.
Abyssal Mask item.
Maw of Malmortius item.
Good Armor items
Sunfire Aegis item.
Frozen Heart item.
Dead Man's Plate item.
Randuin's Omen item.
Thornmail item.
Situational items
Serylda's Grudge item.
Chempunk Chainsword item.
Edge of Night item.
Serpent's Fang item.
Silvermere Dawn item.
Example final build
Mercury's Treads item.
Divine Sunderer item.
Titanic Hydra item.
Abyssal Mask item.
Warmog's Armor item.
Spirit Visage item.