Support Thresh build with runes and items. Support Thresh guide offers in-depth how-to play, skill order and tips. Play Support Thresh build in League of Legends Patch 26.4!
Good option if you want extra healing and sustain for your team. Provides movement speed burst and can be used in clutch situations.
Mark
Mark (Snowball) for more go-in potential if you want to play aggressively.
Ignite
Offensive option and fun button to press. Reduces your going-in potential, but adds some damage and Grievious Wounds for enemy healing. Good to score some kills early.
How it works
As Thresh playing a Support, your main goal is to soak up damage while protecting your carries.
You offer excellent crowd control and peel, making it harder for the enemy team to reach your backline.
Adapt your playstyle depending on your team's needs: either engage and start fights, or sit back and peel for your carries.
Make sure to counter enemy team. Itemize defensively based on the main damage type of the enemy team.
Playstyle
🎭
Identify your role: engage, peel, or frontline.
🛡️
Soak damage and protect your carries. Use CC and utility to control fights.
🧰
Adapt items to counter the enemy team.
How to play
Identify your role within the team (engage, peel, frontline)
Adaptation
If your team needs engage, go Trailblazer and Shurelya's Battlesong.
Your team getting poked to death? Consider getting Redemption AND/OR Locket of the Iron Solari next.
If your team needs peel, go Knight's Vow and Locket of the Iron Solari.
Knight's Vow is a surprisingly good item. Buy it and use it if you have carry or bruiser/fighter who is doing well.
You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
Buffing your team
Bandlepipes is a great utility item for engaging and buffing your auto attackers when you CC enemies.
Runes
Be careful to not waste Aftershock. Try timing it and keeping it for going in.
Tips and Tricks
Champion
General
Flash + Flay (E) is often better than Flash + Death Sentence (Q) - E first then land guaranteed Q as they try running away while slowed.
You are a CC machine and it is important that you coordinate CC with your team. Hook after ally CC for guaranteed hit, or save hook to extend their CC duration.
If you are playing against any Spell Shields, try getting rid of them before engaging. Either wait them out or fake your abilities, so they wasite it.
Damnation (Passive)
Remember to pay attention and collect souls to permanently increase your Armor, AP, Dark Passage (W) shields and Flay (E) damage. Do it especially after fights.
Death Sentence (Q)
Remember that if you reactivate your Death Sentence (Q), you commit to it, good or bad. Make sure it is worth it and it is not one way ticket.
Sometimes it is better to let your team collapse on the target or just leave it be - for poke and zoning.
You don't always want to reactivate Q immediately. If you wait for full duration, you will drag enemy a little bit closer. As well as you can chain it with Flay (E) for longer CC.
You can use Death Sentence (Q) to escape. Just Q to a minion or enemy champion that is far away.
Hook through dying minions - time your Q to pass through a minion as it dies to surprise enemies hiding behind wave.
Dark Passage (W)
You can fake lantern to help your allies or to play mind games. Throw Dark Passage (W) back without anyone to make enemies retreat thinking backup arrived
Flash while ally clicks Dark Passage (W) to pull them to your new location for extended range escapes, engages or some cool plays.
You can use Dark Passage (W) for scouting bushes.
Use lantern on souls to collect them safely from distance without face checking.
Flay (E)
Flay (E) cancels dashes and channels - keep it and time it to interrupt enemy jumps, channels etc.
Flay (E) backwards first to slow enemy, then follow with Q for near-guaranteed hook on slowed target.
Flay mid-air during Death Sentence (Q) dash - cast Flay (E) while flying to your hooked target for instant additional CC.
The Box (R)
The Box (R) is very versatile ability. You can use it both offensively and defensively.
You can use The Box (R) for disengage and stopping enemy team engages.
You can use The Box (R) for peeling from your allies. Enemy assassins going after your carries? Put The Box (R) down and watch them go around or thorough it, getting slowed in the process.
Offensively, The Box (R) can be used to trap enemies, cut off their escape, or initiate fights alongside your team.
Thresh Combos
Hook Flash Lantern combo - Death Sentence (Q) enemy, Flash toward tower/team, then Dark Passage (W) your ally in for extended engage range.
Riot
Communication is key when making use of Thresh's lantern. Let your teammates know how you like to use it.
Death Sentence and Flay can be combined in either cast order for powerful combinations.
Thresh can collect souls without needing to kill units himself. Planning your map position to be near the most deaths will help to maximize soul collection.