Imperial Mandate Urgot Build

Imperial Mandate Urgot build with runes and items. Imperial Mandate Urgot guide offers in-depth how-to play, skill order and tips. Play Imperial Mandate Urgot build in League of Legends Patch 26.14!
TLDR















Imperial Mandate Urgot Runes





















Optional Summoner Spells
Mark
Mark (Snowball) for a go-in tool if you want to be more aggressive and make picks.
Ghost
Ghost for extra mobility and chasing - great for staying on top of enemies.
Optional Runes
Guardian
You can take Guardian, to play more like a support. You need to stay close to your allies to protect and mitigate some damage. This is less aggressive version to stay more in back.
Demolish
If you are into taking objectives, you can consider taking Demolish rune. Usually it is worth it and lets you push turrets quicker. Utility slash team oriented option.
How it works
- You play as a Lockdown Tank: immobilizing enemies, disrupting fights and soaking damage.
- Your core offensive utility item is Imperial Mandate. Then you build tanky and adapt.
- Your game is about initiating fights, locking down targets with CC to make them 6% Vulnerable, and soaking damage.
Playstyle
Invoke chaos in teamfights. Engage with CC, lock down enemies, make them Vulnerable and survive.
Your main core item is Imperial Mandate. Rush it to amplify your team's damage with every immobilize.
Adapt your items: go full tank or get support items.
How to play
Imperial Mandate Urgot
Imperial Mandate
- Your Disdain (E) flip and Fear Beyond Death (R) (AoE fear on execute) immobilize enemies to proc Imperial Mandate, making them Vulnerable so you and your team do more dmg to them.
- Imperial Mandate also gives additional Ability Haste on Disdain (E) and Fear Beyond Death (R), lowering their cooldowns.
Getting started
- Invoke chaos in teamfights. Engage with CC, lock down key targets to make them Vulnerable, and soak incoming damage.
Items
- Your core utility item is Imperial Mandate. It gives 15 Ability Haste to your immobilizing abilities and marks immobilized enemies as 6% Vulnerable for 4 seconds.
- Zeke's Convergence - grants armor, MR, and adds AoE damage and slow after casting your ultimate.
- Randuin's Omen - great for engagements to slow the entire enemy team and counter critical strikes.
- Or you can just go tanky
- You can go some support items as well in some cases, like Ardent Censer if you got a lot of auto attackers on your team.
Runes
- Your CC triggers Glacial Augment.
- Your CC triggers Font of Life and Imperial Mandate, healing allies and amplifying their damage against immobilized targets.
- Font of Life heal can trigger various support items, like Ardent Censer, Staff of Flowing Water or even Moonstone Renewer. So you can go these items if you want to be a support.
Game
- Don't be afraid to engage! You can get Randuin's Omen and Zeke's Convergence for really powerful engagements with AoE disruption!
- Helping this pattern of engage is Warmog's Armor. Engage, sow chaos, soak some damage and get back to heal fully.
- You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
Tips and Tricks
Champion
- R + Flash combo: After you hit Fear Beyond Death (R), you can R into enemy team for AoE Fear. The crucial aspect of this combo is timing: Flash into an enemy team at the very end of animation, this way they cannot react.
Riot
- Pay attention to your individual leg's cooldowns, as they make for a signficiant portion of your damage
- Land Corrosive Charge or Disdain to lock on to target's with Purge - a great way to trigger multiple legs in rapid succession.
- Save Fear Beyond Death for opponents you know are already too weak to survive. It's especially good for picking off fleeing foes.
Skill Order
- Corrosive Charge
Q
- Purge
W
- Disdain
E
- Fear Beyond Death
R
Items













































![Urgot [object Object] ability.](/static/d374612561a4199618268eb956072904/be59d/urgot-aram-r-fear-beyond-death.webp)