Imperial Mandate Urgot Build

Imperial Mandate Urgot Build.

Imperial Mandate Urgot build with runes and items. Imperial Mandate Urgot guide offers in-depth how-to play, skill order and tips. Play Imperial Mandate Urgot build in League of Legends Patch 26.14!

Author: Wrekah

TLDR

Starting items
Bandleglass Mirror should be final item in your build.
Amplifying Tome should be final item in your build.
Quick Skill Order
Urgot ability Purge should be leveled first.
W
Urgot ability Disdain should be leveled second.
E
Urgot ability Corrosive Charge should be leveled third.
Q
Final items
Ionian Boots of Lucidity should be final item in your build.
Imperial Mandate should be final item in your build.
Zeke's Convergence should be final item in your build.
Warmog's Armor should be final item in your build.
Knight's Vow should be final item in your build.
Randuin's Omen should be final item in your build.
Quick Runes
Major rune Glacial Augment from Inspiration tree.
Minor rune Resolve.
Summoner spells
Pick Mark as your Summoner Spell.
Pick Flash as your Summoner Spell.

Imperial Mandate Urgot Runes

Inspiration
Inspiration major tree Glacial Augment rune.
Inspiration major tree Unsealed Spellbook rune.
Inspiration major tree First Strike rune.
Inspiration major tree Hextech Flashtraption rune.
Inspiration major tree Magical Footwear rune.
Inspiration major tree Cash Back rune.
Inspiration major tree Triple Tonic rune.
Inspiration major tree Time Warp Tonic rune.
Inspiration major tree Biscuit Delivery rune.
Inspiration major tree Cosmic Insight rune.
Inspiration major tree Approach Velocity rune.
Inspiration major tree Jack Of All Trades rune.
Resolve
Resolve minor tree Demolish rune.
Resolve minor tree Font of Life rune.
Resolve minor tree Shield Bash rune.
Resolve minor tree Conditioning rune.
Resolve minor tree Second Wind rune.
Resolve minor tree Bone Plating rune.
Resolve minor tree Overgrowth rune.
Resolve minor tree Revitalize rune.
Resolve minor tree Unflinching rune.
Passive
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

Optional Summoner Spells

Mark

Mark

Mark (Snowball) for a go-in tool if you want to be more aggressive and make picks.

Ghost

Ghost

Ghost for extra mobility and chasing - great for staying on top of enemies.

Optional Runes

Guardian

Guardian

You can take Guardian, to play more like a support. You need to stay close to your allies to protect and mitigate some damage. This is less aggressive version to stay more in back.

Demolish

Demolish

If you are into taking objectives, you can consider taking Demolish rune. Usually it is worth it and lets you push turrets quicker. Utility slash team oriented option.

Looking for another tank build? Check these:

How it works

  1. You play as a Lockdown Tank: immobilizing enemies, disrupting fights and soaking damage.
  2. Your core offensive utility item is Imperial Mandate. Then you build tanky and adapt.
  3. Your game is about initiating fights, locking down targets with CC to make them 6% Vulnerable, and soaking damage.

Playstyle

  1. 💥

    Invoke chaos in teamfights. Engage with CC, lock down enemies, make them Vulnerable and survive.

  2. 👑

    Your main core item is Imperial Mandate. Rush it to amplify your team's damage with every immobilize.

  3. 🧰

    Adapt your items: go full tank or get support items.

How to play

Imperial Mandate Urgot

Imperial Mandate

  1. Your Disdain (E) flip and Fear Beyond Death (R) (AoE fear on execute) immobilize enemies to proc Imperial Mandate, making them Vulnerable so you and your team do more dmg to them.
  2. Imperial Mandate also gives additional Ability Haste on Disdain (E) and Fear Beyond Death (R), lowering their cooldowns.

Getting started

  1. Invoke chaos in teamfights. Engage with CC, lock down key targets to make them Vulnerable, and soak incoming damage.

Items

  1. Your core utility item is Imperial Mandate. It gives 15 Ability Haste to your immobilizing abilities and marks immobilized enemies as 6% Vulnerable for 4 seconds.
    • Zeke's Convergence - grants armor, MR, and adds AoE damage and slow after casting your ultimate.
    • Randuin's Omen - great for engagements to slow the entire enemy team and counter critical strikes.
  2. Or you can just go tanky
  3. You can go some support items as well in some cases, like Ardent Censer if you got a lot of auto attackers on your team.

Runes

  1. Your CC triggers Glacial Augment.
  2. Your CC triggers Font of Life and Imperial Mandate, healing allies and amplifying their damage against immobilized targets.
  3. Font of Life heal can trigger various support items, like Ardent Censer, Staff of Flowing Water or even Moonstone Renewer. So you can go these items if you want to be a support.

Game

  1. Don't be afraid to engage! You can get Randuin's Omen and Zeke's Convergence for really powerful engagements with AoE disruption!
    • Helping this pattern of engage is Warmog's Armor. Engage, sow chaos, soak some damage and get back to heal fully.
  2. You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.

Tips and Tricks

Champion

  1. R + Flash combo: After you hit Fear Beyond Death (R), you can R into enemy team for AoE Fear. The crucial aspect of this combo is timing: Flash into an enemy team at the very end of animation, this way they cannot react.

Riot

  1. Pay attention to your individual leg's cooldowns, as they make for a signficiant portion of your damage
  2. Land Corrosive Charge or Disdain to lock on to target's with Purge - a great way to trigger multiple legs in rapid succession.
  3. Save Fear Beyond Death for opponents you know are already too weak to survive. It's especially good for picking off fleeing foes.

Skill Order

  • Urgot [object Object] ability.
    Q
    Corrosive Charge
  • Urgot [object Object] ability.
    W
    Purge
  • Urgot [object Object] ability.
    E
    Disdain
  • Urgot [object Object] ability.
    R
    Fear Beyond Death

Items

Starting items
Bandleglass Mirror item.
Amplifying Tome item.
Rush this #1
Imperial Mandate item.
Boots
Ionian Boots of Lucidity item.
Core items
Zeke's Convergence item.
Randuin's Omen item.
Good support items
Additional considerations for these items is advised!
Redemption item.
Ardent Censer item.
Staff of Flowing Water item.
Shurelya's Battlesong item.
Moonstone Renewer item.
Locket of the Iron Solari item.
Good tank items
Knight's Vow item.
Jak'Sho, The Protean item.
Warmog's Armor item.
Good MR items
Kaenic Rookern item.
Spirit Visage item.
Force of Nature item.
Good Armor items
Dead Man's Plate item.
Frozen Heart item.
Iceborn Gauntlet item.
Thornmail item.
Randuin's Omen item.
Situational dmg items
Muramana item.
Sundered Sky item.
Blade of The Ruined King item.
The Collector item.
Runaan's Hurricane item.
Titanic Hydra item.
Serylda's Grudge item.
Counter healing
Executioner's Calling item.
Chempunk Chainsword item.
Counter shielding
Serpent's Fang item.
For the last fight
Additional considerations for these items is advised!
Elixir of Iron item.
Elixir of Wrath item.
Example final build
Ionian Boots of Lucidity item.
Imperial Mandate item.
Zeke's Convergence item.
Warmog's Armor item.
Knight's Vow item.
Randuin's Omen item.