Tank Viktor Build

Tank Viktor Build.

Tank Viktor build with runes and items. Tank Viktor guide offers in-depth how-to play, skill order and tips. Play Tank Viktor build in League of Legends Patch 26.4!

Author: Wrekah

TLDR

Starting items
Guardian's Horn should be final item in your build.
Ruby Crystal should be final item in your build.
Quick Skill Order
Viktor ability Siphon Power should be leveled first.
Q
Viktor ability Gravity Field should be leveled second.
W
Viktor ability Hextech Ray should be leveled third.
E
Final items
Mercury's Treads should be final item in your build.
Jak'Sho, The Protean should be final item in your build.
Force of Nature should be final item in your build.
Warmog's Armor should be final item in your build.
Thornmail should be final item in your build.
Unending Despair should be final item in your build.
Quick Runes
Major rune Grasp of the Undying from Resolve tree.
Minor rune Precision.
Summoner spells
Pick Ghost as your Summoner Spell.
Pick Flash as your Summoner Spell.

Tank Viktor Runes

Resolve
Resolve major tree Grasp of the Undying rune.
Resolve major tree Aftershock rune.
Resolve major tree Guardian rune.
Resolve major tree Demolish rune.
Resolve major tree Font of Life rune.
Resolve major tree Shield Bash rune.
Resolve major tree Conditioning rune.
Resolve major tree Second Wind rune.
Resolve major tree Bone Plating rune.
Resolve major tree Overgrowth rune.
Resolve major tree Revitalize rune.
Resolve major tree Unflinching rune.
Precision
Precision minor tree Absorb Life rune.
Precision minor tree Triumph rune.
Precision minor tree Presence of Mind rune.
Precision minor tree Legend: Alacrity rune.
Precision minor tree Legend: Haste rune.
Precision minor tree Legend: Bloodline rune.
Precision minor tree Coup de Grace rune.
Precision minor tree Cut Down rune.
Precision minor tree Last Stand rune.
Passive
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Attack Speed rune (+10% Attack Speed).
Passive tree Ability Haste rune (+8 Ability Haste).
Passive tree Adaptive Force rune (+9 Adaptive Force).
Passive tree Move Speed rune (+2 Movement Speed).
Passive tree Health Scaling rune (+10-180 Health (based on level)).
Passive tree Health rune (+65 Health).
Passive tree Tenacity And Slow Resist rune (+10 Tenacity and Slow Resist).
Passive tree Health Scaling rune (+10-180 Health (based on level)).

Optional Summoner Spells

Mark

Mark

Mark (Snowball) for a go-in tool if you want to be more aggressive and make picks.

Exhaust

Exhaust

Defensive option. Exhaust for peeling against enemy divers and assassins and protecting your carries.

Ignite

Ignite

Offensive option if you are feeling spicy. Grievous Wounds + some damage. Good in early fights and you can score some kills, but reduces your going-in potential. Especially later.

Optional Runes

Presence of Mind

Presence of Mind

Triumph is better overall (heal + gold), but if you want to have easier time with your mana, go Presence of Mind.

Demolish

Demolish

If you are into taking objectives, you can consider taking Demolish rune. Usually it is worth it and lets you push turrets quicker. Utility slash team oriented option.

Looking for another tank build? Check these:

How it works

  1. You play as a Tank.
  2. Your job is to soak damage, disrupt fights, protect your team, and be a pain in the neck for the enemy.

Playstyle

  1. 🛡️

    Be the frontline. Soak damage, disrupt enemies, protect your carries.

  2. 💪

    Jak'Sho rewards you for staying in fights.

  3. 🧰

    Adapt your items to counter the enemy team.

How to play

Tank Viktor

  1. Your play pattern is going to be Siphon Power (Q), auto attack and kite in between. Your Q works nicely with Shield Bash (damage buff), Grasp of the Undying and other items.
  2. Evolve order: Q > W > E
    • Evolve Siphon Power (Q) first. Gravity Field (W) second. Hextech Ray (E) third.
  3. How is this build different to Heartsteel version? You build more tanky and less damage. You spend more time in melee (so against bruisers, tanks and so on).
  4. Your play pattern is going to be Q, auto attack and kite in between. Your Q works nicely with Shield Bash (damage buff) and Grasp of the Undying.

Getting started

  1. Start with Guardian's Horn. Rush #1 Armor item if enemy is heavy on AD, or MR item if heavy on AP. Get Jak'Sho as #2.
  2. You will be more tanky later on, so play more carefully in the early game.
  3. Guardian's Horn is a surprisingly good item for its price. You can keep it for very long time (or even have it as 6th item).

During fights

  1. Your goal is to be in the middle of fights as long as possible - Jak'Sho stacks up with combat seconds.

Adapting

  1. You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
  2. You can use Bandlepipes to give your whole team an attack speed boost whenever you CC enemies. Great synergy with auto attackers.

Runes

  1. Triumph is better overall (heal + gold), but if you want to have easier time with your mana, go Presence of Mind.
  2. Remember to consume your Grasp of the Undying procs!

Tips and Tricks

Champion

  1. You can scout bushes with your Hextech Ray (E).
  2. You can stop an enemy team from pushing your turrets with your Gravity Field (W). Everyone died, and the enemy tries to push? Just put W on minions' path.
  3. You can interrupt many powerful enemy cooldowns and ults with yours! Time Arcane Storm (R) well to stop enemy casts.
  4. You can peel from your allies by placing Gravity Field (W) beneath them.
  5. If your team CC, you can try chaining your Gravity Field (W) with them for maximized effect.
  6. Chasing someone? Use evolved Siphon Power (Q) for movement speed buff!

Riot

  1. Hextech Ray is a powerful poke and a strong area of denial tool. Use it in combination with Gravity Field to control your enemy's position.
  2. Make sure you choose the right augment at the right time.

Skill Order

  • Viktor [object Object] ability.
    Q
    Siphon Power
  • Viktor [object Object] ability.
    W
    Gravity Field
  • Viktor [object Object] ability.
    E
    Hextech Ray
  • Viktor [object Object] ability.
    R
    Arcane Storm

Items

Starting items
Guardian's Horn item.
Ruby Crystal item.
Boots
Mercury's Treads item.
Plated Steelcaps item.
Ionian Boots of Lucidity item.
Good tank items
Warmog's Armor item.
Protoplasm Harness item.
Jak'Sho, The Protean item.
Good MR items
Kaenic Rookern item.
Force of Nature item.
Spirit Visage item.
Good Armor items
Iceborn Gauntlet item.
Randuin's Omen item.
Frozen Heart item.
Thornmail item.
Dead Man's Plate item.
Situational items
Locket of the Iron Solari item.
Zeke's Convergence item.
Bandlepipes item.
Knight's Vow item.
Trailblazer item.
Situational DMG items
Additional considerations for these items is advised!
Zhonya's Hourglass item.
Wit's End item.
Overlord's Bloodmail item.
Titanic Hydra item.
For the last fight
Additional considerations for these items is advised!
Elixir of Iron item.
Elixir of Sorcery item.
Example final build
Mercury's Treads item.
Jak'Sho, The Protean item.
Force of Nature item.
Warmog's Armor item.
Thornmail item.
Unending Despair item.