Support Yasuo Build

Support Yasuo build with runes and items. Support Yasuo guide offers in-depth how-to play, skill order and tips. Play Support Yasuo build in League of Legends Patch 26.4!
TLDR















Support Yasuo Runes





















Optional Summoner Spells
Exhaust
Solid choice in most of the games. Helps against assassins, divers and melee overall. It also lowers your healing output as you do not take Heal. Solid choice overall.
Ignite
Offensive option, improves your damage, gives you additional cooldown to use in fights, but reduces your healing output.
Ghost
Improves mobility. You can chase, position and flee better. Reduces your healing output, but makes you more agile in fights.
How it works
- You're a healer, Harry.
- Even though Yasuo is not typical support, you are gonna support your team very effectively. With heals, shields and buffs:
- Heal summoner spell.
- Guardian and Font of Life runes.
- Redemption, Locket of the Iron Solari and Moonstone Renewer and other items.
Playstyle
Play safe, stay in the back and play like support, so you can stay and heal more.
Use Redemption, Locket, and Heal on cooldown for healing. Focus on healing and shielding to keep allies alive.
Sometimes, you can go in and play more aggressively when the opportunity is right.
How to play
Support Yasuo
- Your Wind Wall (W) is powerful cooldown. Max it and use it frequently to protect your team.
- Enemy team will not check your items right away, so you are gonna be focused in fights. You can use it for your advantage.
- You can support your team also by being very mobile and drawing attention in fights, using Sweeping Blade (E) on minions. Pretending to be going after their carries, then going back to safety.
- You can also be pretty good peeler. Save Wind Wall (W) for your carry, stack Steel Tempest (Q) and knock enemy up and follow up with Last Breath (R).
- This is an off-meta and very fun build that works on ANY champion - even those without healing or shielding abilities!
- Your job is to stay alive and provide constant healing, shielding, and buffs to your team through items and summoner spells.
- Play safe and stay in the back. The longer you survive, the more you can heal your teammates.
Items
- Your first rush is Redemption.
- Your second rush can be Locket of the Iron Solari (vs AoE burst) or Moonstone Renewer (for sustained healing).
- Rush Locket #2 if your team is already doing teamfights or when enemy team has champions with super AoE damage. Otherwise, get Moonstone Renewer #2.
- The third item should be whatever you did not buy - Locket of the Iron Solari or Moonstone Renewer. That's your core
- Echoes of Helia is a strong option because you can proc it consistently with your support abilities and runes. However it encourages you to play aggressive to stack it and with this build, you really want to stay behind and play passive. Be careful.
- Knight's Vow is surprisingly strong if you have a carry/strong bruiser/strong tank. Stick with them and support them specifically.
Summoner Spell
- Try to use summoner spell Heal on cooldown, especially when 2+ allies are nearby. With Moonstone Renewer, you want to heal multiple people for maximum value.
Late game
- Later in the game (6 items), you can sell boots for a sixth support item to maximize your healing output.
Buffing your team
- Ardent Censer is worth it if you have auto attackers on your team (ADCs, auto-attack bruisers). It will trigger often enough to be good buy.
- Bandlepipes is a good new item that gives MS and buffs your allies Attack Speed when you slow/immobilize enemies. Good for your auto attackers.
- Staff of Flowing Water is great if you have AP champions on your team. You'll be proccing it frequently with your support abilities.
- Cryptbloom is interesting if you want to go full healing. Get it as #4+ item.
Runes
- Guardian is your most important rune. It provides massive shielding, but remember: you need to be close to your allies to proc it.
- You can also manipulate it - for example, you can stick to one ally, or avoid some spells that's gonna only waste it.
- Another important rule is Cosmic Insight. It is crucial because it reduces cooldowns for your active items and Heal summoner spell:
- Redemption and Locket of the Iron Solari - 81.92 sec cooldown (down from 90 sec).
- Shurelya's Battlesong - 68.12 sec cooldown (down from 75 sec).
- Heal summoner spell gets reduced cooldown too!
- You will be triggering Font of Life effect, which will heal your allies. It also chains off Moonstone Renewer!
- Important Font of Life total healing is NOT properly calculated in post-game stats. The actual value in-game is much higher than displayed! You heal more than you think!
Redemption
- Try to use Redemption on cooldown when your allies are missing health. It's best used when they are grouped together.
- If you already have Moonstone Renewer, wait (or ping) until allies group before using Redemption, so you can heal everyone at once.
- You CAN use Redemption for damage, but generally it's not worth it. Keep it to heal your team!
- Be careful when using Redemption while dead and about to respawn. The camera will snap to your position, and you might accidentally cast it in the spawn pool. Watch out for bad timing!
Tips and Tricks
Champion
- Always keep stacking your Steel Tempest (Q).
- Always keep walking to stack your Way of the Wanderer (Passive). This way, you maximize your sustain.
Riot
- Dash through a minion to have Sweeping Blade available to chase your opponent should they flee; Dash directly to your opponent to preserve a minion as your escape route.
- At level 18, Yasuo's Steel Tempest reaches its Attack Speed cap with 55% Attack Speed from items.
- Last Breath can be cast on any target that is knocked Airborne, even by one of your allies.
Skill Order
- Steel Tempest
Q
- Wind Wall
W
- Sweeping Blade
E
- Last Breath
R
Items





































![Yasuo [object Object] ability.](/static/703a3be74415c8d2a8e855a3bc81b53a/be59d/yasuo-aram-r-last-breath.webp)