Heartsteel Yone Build

Heartsteel Yone build with runes and items. Heartsteel Yone guide offers in-depth how-to play, skill order and tips. Play Heartsteel Yone build in League of Legends Patch 26.2!
TLDR















Heartsteel Yone Runes





















Optional Summoner Spells
Ghost
Ghost for extra mobility and chasing - great for staying on top of enemies and farming more Heartsteel procs.
Exhaust
Defensive option. Exhaust for peeling against enemy divers and assassins and protecting your carries.
Ignite
Offensive option if you are feeling spicy. Grievous Wounds + some damage. Good in early fights and you can score some kills, but reduces your going-in potential. Especially later.
Optional Runes
Demolish
If you are into taking objectives, you can consider taking Demolish rune. Usually it is worth it and lets you push turrets quicker. Utility slash team oriented option.
How it works
- You play Heartsteel Yone.
- You rush Heartsteel #1 and stack as much HP as possible.
- You build items that scale and benefit from HP, then add Armor and MR depending on the enemy team.
Playstyle
- Rush Heartsteel and get tons of HP. 💪
- Auto attack everything to get stacks - your HP depends on it. ⚔️
- Adapt your tank items to what the enemy team is throwing at you. 🎯
How to play
Heartsteel Yone
- Do not be shy and do not wait for 'special moment'. You have great engaging tools - Soul Unbound (E) + empowered Mortal Steel (Q) + Fate Sealed (R).
- You have pretty good 'engagement pattern' - use Soul Unbound (E), go in, go out, heal up with Warmog's Armor.
- Play around your empowered Mortal Steel (Q). Try hitting valuable targets/engaging/catching people. Even holding it, so enemy can see it has great value, because they won't be so prone to going in. Rinse and repeat.
Getting started
- You rush Heartsteel #1 unless it is going to be hard to proc it - they are all ranged and just poke you. Then you start slow with Guardian's Horn instead.
- Guardian's Horn is a surprisingly good item for its price. You can keep it for a very long time (or even have it as 6th item).
Item Order
- Item Order after Heartsteel is flexible. You need to see what you need in particular game:
- Get Overlord's Bloodmail for more damage and AD.
- Get Warmog's Armor as anti-poke item (helps you stay in lane) and for some sweet HP.
- Get Unending Despair, if there are prolonged fights in which you can stay near enemies (or enemies near you). The items gets better, the more HP you get.
- Get various Armor and/or MR items to counter enemy team.
- Get Titanic Hydra for more fun, more damage and some survivability.
During fights
- Your main damage and power comes from auto attacks - Grasp of the Undying and Heartsteel.
- This is auto attack oriented Yone build, so do it! Especially if running with Titanic Hydra or Sundered Sky.
- You can prioritize switching between champions in the fight, just to farm more Heartsteel procs.
- Remember to consume your Heartsteel procs!
Adapting
- You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
- Sundered Sky is very good damage item for this build (as #2-#4 depending on the game). It scales off your HP. It gives damage and pretty good sustain in fights. Remember to switch targets to maximize the effect!
- You can use Bandlepipes to give your whole team an attack speed boost whenever you CC enemies. Great synergy with auto attackers.
Runes
- Second Wind scales off with your HP, so it is going to be powerful sustain rune. You can use it by purposefully triggering it by letting enemies poke you a little or walking over some harmful spells.
- Shield Bash is good rune for this build, since you can proc it reliably.
- Remember to consume your Grasp of the Undying procs!
Tips and Tricks
Champion
- Always keep stacking your Mortal Steel (Q).
- Enemy attacking your turret, and you are the only one alive? Just use Soul Unbound (E) and take portal (frost-gate) to get their attention and defend your turret.
- Yone ARAM combo #1: use Soul Unbound (E) get close to your enemies, then hit them with Mark (Snowball). When E ends, you can teleport bac to them.
- Yone ARAM combo #2: hit Mark (Snowball), use Soul Unbound (E), teleport to them to deal damage, then E to your original position. Good for poke.
Skill Order
- Mortal Steel
Q
- Spirit Cleave
W
- Soul Unbound
E
- Fate Sealed
R
Items
















































![Yone [object Object] ability.](/static/7fe7c1bad764fce2d76000b0a0acb4ac/be59d/yone-aram-r-fate-sealed.webp)