Tank Yone Build

Tank Yone build with runes and items. Tank Yone guide offers in-depth how-to play, skill order and tips. Play Tank Yone build in League of Legends Patch 26.4!
TLDR















Tank Yone Runes





















Optional Summoner Spells
Ghost
Ghost for extra and mobility and chasing and disruptive running around in fights. Good alternative if you want to stay close to enemies.
Exhaust
Defensive option. Exhaust for peeling against enemy divers and assassins and protecting your carries.
Ignite
Offensive option if you are feeling spicy. Grievous Wounds + some damage. Good in early fights and you can score some kills, but reduces your going-in potential. Especially later.
Optional Runes
Demolish
If you are into taking objectives, you can consider taking Demolish rune. Usually it is worth it and lets you push turrets quicker. Utility slash team oriented option.
How it works
- You play as a Tank.
- Your job is to soak damage, disrupt fights, protect your team, and be a pain in the neck for the enemy.
Playstyle
Be the frontline. Soak damage, disrupt enemies, protect your carries.
Jak'Sho rewards you for staying in fights.
Adapt your items to counter the enemy team.
How to play
Tank Yone
- Do not be shy and do not wait for 'special moment'. You have great engaging tools - Soul Unbound (E) + empowered Mortal Steel (Q) + Fate Sealed (R).
- You have pretty good 'engagement pattern' - use Soul Unbound (E), go in, go out, heal up with Warmog's Armor.
- Play around your empowered Mortal Steel (Q). Try hitting valuable targets/engaging/catching people. Even holding it, so enemy can see it has great value, because they won't be so prone to going in. Rinse and repeat.
Getting started
- Start with Guardian's Horn. Rush #1 Armor item if enemy is heavy on AD, or MR item if heavy on AP. Get Jak'Sho as #2.
- Guardian's Horn is a surprisingly good item for its price. You can keep it for very long time (or even have it as 6th item).
During fights
- Your goal is to be in the middle of fights as long as possible - Jak'Sho stacks up with combat seconds.
Adapting
- You need to adapt your items to the game. Enemy team heavy on AP? Buy MR. They heavy on AD? Buy Armor. You need some damage? Well buy that.
- You can use Bandlepipes to give your whole team an attack speed boost whenever you CC enemies. Great synergy with auto attackers.
Runes
- Remember to consume your Grasp of the Undying procs!
Tips and Tricks
Champion
- Always keep stacking your Mortal Steel (Q).
- Enemy attacking your turret, and you are the only one alive? Just use Soul Unbound (E) and take portal (frost-gate) to get their attention and defend your turret.
- Yone ARAM combo #1: use Soul Unbound (E) get close to your enemies, then hit them with Mark (Snowball). When E ends, you can teleport bac to them.
- Yone ARAM combo #2: hit Mark (Snowball), use Soul Unbound (E), teleport to them to deal damage, then E to your original position. Good for poke.
Skill Order
- Mortal Steel
Q
- Spirit Cleave
W
- Soul Unbound
E
- Fate Sealed
R
Items










































![Yone [object Object] ability.](/static/7fe7c1bad764fce2d76000b0a0acb4ac/be59d/yone-aram-r-fate-sealed.webp)